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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 16,418Acc. 2026.16418

Test

Rust server · in the archive since 25 September 2026

Offline 109.172.55.217:28015 checked 33d ago

moddedoxide
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#16,418top 71%
Last wipe68d agoSat 22 Aug, 07:21 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Test mean?

The game's server browser reads these tags published by Test: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 slots; v2556 (Protocol): To join, your game has to be on protocol 2556; cs104071 (Build): The game build is 104071; ptrak (Networking): The network layer is RakNet, the game's standard one; $reu2 (Region code): The region code recorded for this server is eu2; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Test?

The Rust Server History lists that feature Test are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.

Server entry

Which version of Rust does Test run?

Rust network protocol 2556 and build 104071 is the build Test runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Test online, and how reliable is it?

Test was last seen 33 days 17 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 25 September 2026.

Where is Test located?

You will find no region published by Test, and its region code is eu2. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 109.172.55.217:28015.

Wipe log

What is the wipe schedule on Test?

Its rhythm is not yet clear: too few of Test's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 68 days 2 hours ago.

Player record

How does Test rank against other Rust servers?

Over seven days of player hours, Test ranks #16,418, inside the top 71% of all ranked servers.

How busy is Test?

Test is offline at present, having last been seen 33 days 17 hours ago.

Rules and settings

What are the rules and settings on Test?

You will not find a gather rate in the name of Test. The entry carries no group limit. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does Test run?

The game generates the map on Test, which is procedural.

How to join

How do I join Test?

Entering client.connect 109.172.55.217:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$reu2,v2556,gmrust,cs104071,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players The server holds 10 slots.
v2556
Protocol To join, your game has to be on protocol 2556.
cs104071
Build The game build is 104071.
ptrak
Networking The network layer is RakNet, the game's standard one.
$reu2
Region code The region code recorded for this server is eu2.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.