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Exhibit no. 11,931Acc. 2026.11931
Fire Test
Rust server · in the archive since 21 September 2026
Offline 109.171.98.79:28015 checked 2d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
21 Sep Last seen 3 Oct11:30
a wipe on recordthe monthly force wipeexpectedlast seen, 26 Oct 2026, 17:06 UTCAll times UTC.
The record of each wipe
-
Sat 3 Oct 202611:30 UTC26d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 29 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on Fire Test mean?
You can see the tags Fire Test publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp3 (Max players): The server holds 3 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs167398 (Build): This server runs game build 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include Fire Test?
These Rust Server History lists include Fire Test: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server record
Which version of Rust does Fire Test run?
Rust network protocol 2635 and build 167398 is the build Fire Test runs, on Windows. The protocol must match to join, and Steam handles that update.
Is Fire Test online, and how reliable is it?
Fire Test was last seen 2 days 19 hours ago and is offline right now. It was up for 2 of 168 hours in the last 7 full days, 1% of the time. First seen by Rust Server History on 21 September 2026.
Where is Fire Test located?
You will find no region published by Fire Test. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 109.171.98.79:28015 as the address.
Wipe record
What does wipe day look like on Fire Test?
An average peak of 1 players was drawn by its recent wipes. 29 hours into the latest wipe the crowd peaked.
What is the wipe schedule on Fire Test?
The record holds too few of Fire Test's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 26 days 1 hours ago.
Player counts
How does Fire Test rank against other Rust servers?
Player hours over the last seven days put Fire Test at #11,931: a place in the top 54% of all ranked servers.
How busy is Fire Test?
Fire Test is offline at present, having last been seen 2 days 19 hours ago. Stored history gives a seven-day average of 1 players and a peak of 1.
Rules, map
What are the rules and settings on Fire Test?
The name of Fire Test carries no gather rate. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. VAC from Valve is switched on.
Which map does Fire Test run?
The game generates the map on Fire Test, which is procedural.
Join record
How do I join Fire Test?
Enter client.connect 109.171.98.79:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp3,ptrak,$r?,v2635,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp3
ts8
v2635
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.