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Exhibit no. 14,680Acc. 2026.14680

Nt_Nrml Rust

Rust server · in the archive since 7 October 2026

Offline 108.73.72.103:28015 checked 6d ago

moddedoxide
To visit
Players now 0/ 1
0% full
7-day average0peak 1
Rank#14,680top 66%
Last wipe21d agoWed 7 Oct, 19:00 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 22 Oct 2026, 17:40 UTCAll times UTC.

The record of each wipe

  1. Thu 15 Oct 202615:01 UTC13d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Wed 7 Oct 202618:33 UTC21d ago
    Peak
    1
    Crowd
    –
    Lasted
    7.9 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

7.9 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Thu 15 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct20 Oct24 Oct28 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Nt_Nrml Rust mean?

These tags from Nt_Nrml Rust, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Nt_Nrml Rust?

These Rust Server History lists include Nt_Nrml Rust: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does Nt_Nrml Rust run?

On Windows, Nt_Nrml Rust runs Rust network protocol 2634 and build 167781. Steam updates your game for you; joining needs the same protocol.

Is Nt_Nrml Rust online, and how reliable is it?

The record shows Nt_Nrml Rust offline at this moment, last seen 6 days 5 hours ago. 2 of 168 hours, or 1% of the time, over the last 7 full days. 7 October 2026 is when Rust Server History first saw it.

Where is Nt_Nrml Rust located?

You will find no region published by Nt_Nrml Rust. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 108.73.72.103:28015 as the address.

Wipe record

What does wipe day look like on Nt_Nrml Rust?

An average peak of 1 players was drawn by its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on Nt_Nrml Rust?

The rhythm of Nt_Nrml Rust cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 21 days 4 hours ago.

Player counts

How does Nt_Nrml Rust rank against other Rust servers?

The last seven days of player hours place Nt_Nrml Rust at #14,680, among the top 66% of all ranked servers.

How busy is Nt_Nrml Rust?

The last sighting of Nt_Nrml Rust in the live count was 6 days 5 hours ago; it is offline now. Stored history gives a seven-day average of 0 players and a peak of 1.

Rules and settings

What are the rules and settings on Nt_Nrml Rust?

The name of Nt_Nrml Rust carries no gather rate. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does Nt_Nrml Rust run?

The game generates the map on Nt_Nrml Rust, which is procedural.

Joining the server

How do I join Nt_Nrml Rust?

Press F1 in Rust to open the console, then enter client.connect 108.73.72.103:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp1
Max players Slot count: 1.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.