Open every day, at every hour Admission free 11,668 servers and 33,864 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 6,926Acc. 2026.6926

Bad Neighbors Rust | NA | Vanilla

Rust server, NA · in the archive since 13 October 2026

Online NA 108.65.107.82:28015 checked 9m ago

vanillapremium
To visit
Players now 0/ 75
0% full
7-day average0peak 2
Rank#6,926top 31% · #1073 in NA
Last wipe7d agoWed 21 Oct, 22:54 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 03:35 UTCAll times UTC.

The record of each wipe

  1. Wed 21 Oct 202622:54 UTC7d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 19 Oct 202600:52 UTC10d ago
    Peak
    1
    Crowd
    held half
    Lasted
    2.9 days
    Players before
    0
  3. Thu 15 Oct 202619:04 UTC13d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    3.2 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.1 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Wed 21 OctMon 19 OctThu 15 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75104:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Top 31% of all ranked servers, top 58% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Bad Neighbors Rust | NA | Vanilla mean?

These tags from Bad Neighbors Rust | NA | Vanilla, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): 75 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped; ^q (Premium): Rust premium status is needed to join; NA (North America): North America is the region the server browser files it under. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Bad Neighbors Rust | NA | Vanilla?

The Rust Server History lists that feature Bad Neighbors Rust | NA | Vanilla are: Rust community servers, North America Rust servers and The vanilla Rust servers on record. It appears under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Vanilla ^v and Premium ^q; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server entry

Does Bad Neighbors Rust | NA | Vanilla run smoothly?

Across the last 48 hours it averaged 225 server fps; the low was 169. Buildings, deployables and everything else in the world came to as many as 72,225 entities. Up to 2,682 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does Bad Neighbors Rust | NA | Vanilla run?

Rust network protocol 2635 and build 168909 is the build Bad Neighbors Rust | NA | Vanilla runs, on Linux. The protocol must match to join, and Steam handles that update.

Is Bad Neighbors Rust | NA | Vanilla online, and how reliable is it?

At this moment Bad Neighbors Rust | NA | Vanilla is online. Going by its reported uptime, it restarted about 4 hours ago. Of 168 hours in the last 7 full days, 166 were up: 99% of the time. 13 October 2026 is when Rust Server History first saw it.

Where is Bad Neighbors Rust | NA | Vanilla located?

The NA tag is how Bad Neighbors Rust | NA | Vanilla lists itself in North America. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 108.65.107.82:28015.

Wipe log

What does wipe day look like on Bad Neighbors Rust | NA | Vanilla?

1 players on average was the busiest its recent wipes drew. 5 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe it stayed in 50% of its recent wipes. By day 1 it fell below half in the wipes where it did not hold.

What is the wipe schedule on Bad Neighbors Rust | NA | Vanilla?

There is no next wipe to predict on Bad Neighbors Rust | NA | Vanilla, which wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 7 days 4 hours ago its current world was made.

Population

How does Bad Neighbors Rust | NA | Vanilla rank against other Rust servers?

Bad Neighbors Rust | NA | Vanilla takes #1,073 in North America on seven-day player hours, with #6,926 overall and a place in the top 31% of all ranked servers.

How busy is Bad Neighbors Rust | NA | Vanilla?

0 players are on Bad Neighbors Rust | NA | Vanilla at present, from 75 slots. The seven-day average stands at 0 players; the peak is 2. An average of 0 players at 03:00 UTC made that the busiest hour of the last 48.

Rules and settings

What are the rules and settings on Bad Neighbors Rust | NA | Vanilla?

The name of Bad Neighbors Rust | NA | Vanilla carries no gather rate. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. The name vanilla is used here: facepunch's release, unchanged: rates, kits and rules stand as shipped. Rust premium status is needed to join. VAC from Valve is switched on.

Which map does Bad Neighbors Rust | NA | Vanilla run?

A procedural map of size 3,600 with seed 1583451197 is what Bad Neighbors Rust | NA | Vanilla runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

How to join

How do I join Bad Neighbors Rust | NA | Vanilla?

Entering client.connect 108.65.107.82:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. Rust premium status is needed to join.

The label explained

Server tags

What each tag this server publishes means.

Published as mp75,ptrak,$r?,v2635,^v,NA,gmrust,cs168909,^q,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp75
Max players 75 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Facepunch's release, unchanged: rates, kits and rules stand as shipped.

Mods and access

^q
Premium Rust premium status is needed to join.

Region

NA
North America North America is the region the server browser files it under.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.