This server publishes no banner
Exhibit no. 15,349Acc. 2026.15349
PotatoLand
Rust server · in the archive since 13 September 2026
Online 108.61.121.28:28016 checked 13m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on PotatoLand mean?
You can see the tags PotatoLand publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs163207 (Build): The game build is 163207; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include PotatoLand?
The Rust Server History lists that feature PotatoLand are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server record
Does PotatoLand run smoothly?
Across the last 48 hours it averaged 100 server fps; the low was 100. As many as 19,211 entities were in the world: buildings, deployables and the rest. Memory use peaked at 1,800 MB. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does PotatoLand run?
On Windows, PotatoLand runs Rust network protocol 2633 and build 163207. Steam updates your game for you; joining needs the same protocol.
Is PotatoLand online, and how reliable is it?
At this moment PotatoLand is online. About 12 hours ago is when it last restarted, judged by the uptime it reports. 167 of 168 hours, or 99% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.
Where is PotatoLand located?
There is no region published by PotatoLand. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 108.61.121.28:28016 as the address.
Wipe record
What is the wipe schedule on PotatoLand?
The rhythm of PotatoLand cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 51 days 11 hours ago, the current world is what it runs now.
Player record
How does PotatoLand rank against other Rust servers?
Over seven days of player hours, PotatoLand ranks #15,349, inside the top 69% of all ranked servers.
How busy is PotatoLand?
Against 50 slots, PotatoLand records 0 players right now. An average of 0 players is recorded across the last seven days.
Rules, map
What are the rules and settings on PotatoLand?
You will not find a gather rate in the name of PotatoLand. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. The anti-cheat VAC from Valve is active.
Which map does PotatoLand run?
A procedural map of size 2,000 with seed 270826028 is what PotatoLand runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.
How to join
How do I join PotatoLand?
Entering client.connect 108.61.121.28:28016 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z
Game
gmrust
mp50
ts8
v2633
cs163207
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.