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Exhibit no. 15,339Acc. 2026.15339
Empires Test
Rust server · in the archive since 12 October 2026
Offline 108.6.100.143:28015 checked 1d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
12 Oct Last seen 27 Oct21:22
a wipe on recordthe monthly force wipeexpectedlast seen, 27 Oct 2026, 23:35 UTCAll times UTC.
The record of each wipe
-
Tue 27 Oct 202621:22 UTC1d ago
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on Empires Test mean?
The game's server browser reads these tags published by Empires Test: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include Empires Test?
These Rust Server History lists include Empires Test: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server record
Which version of Rust does Empires Test run?
The recorded build for Empires Test is Rust network protocol 2635 and build 168909 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Empires Test online, and how reliable is it?
Offline now, Empires Test was last seen 32 hours ago. Of 168 hours in the last 7 full days, 3 were up: 2% of the time. First seen by Rust Server History on 12 October 2026.
Where is Empires Test located?
You will find no region published by Empires Test. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 108.6.100.143:28015.
Wipe log
What is the wipe schedule on Empires Test?
The rhythm of Empires Test cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 34 hours ago.
Player counts
How does Empires Test rank against other Rust servers?
Player hours over the last seven days put Empires Test at #15,339: a place in the top 69% of all ranked servers.
How busy is Empires Test?
The last sighting of Empires Test in the live count was 32 hours ago; it is offline now. An average of 0 players is recorded across the last seven days.
Rules, map
What are the rules and settings on Empires Test?
The name of Empires Test carries no gather rate. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. VAC from Valve is switched on.
Which map does Empires Test run?
The game generates the map on Empires Test, which is procedural.
How to join
How do I join Empires Test?
Enter client.connect 108.6.100.143:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.