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Exhibit no. 15,373Acc. 2026.15373

mortal.wish

Rust server, NA · in the archive since 13 September 2026

Online NA 107.174.232.22:28015 checked 2h ago

vanillacarbonpremium
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,373top 69% · #1531 in NA
Last wipe26d agoFri 2 Oct, 02:04 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 17:00 UTCAll times UTC.

The record of each wipe

  1. Fri 2 Oct 202602:04 UTC26d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 27 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on mortal.wish mean?

The game's server browser reads these tags published by mortal.wish: gmvanilla (Game mode): The mode here is vanilla survival; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^y (Carbon): Plugins run through Carbon here; ^q (Premium): The server admits only players holding Rust's premium status; NA (North America): Its entry in the server browser sits under North America. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include mortal.wish?

These Rust Server History lists include mortal.wish: Rust community servers, North America Rust servers and The vanilla Rust servers on record. These filters on the server list bring it up: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Vanilla ^v, Premium ^q and Carbon ^y; Group limit: 5 or more.

Server record

Does mortal.wish run smoothly?

Averaged over the last 48 hours: 204 server fps, with 139 the lowest. Buildings, deployables and everything else in the world came to as many as 49,179 entities. Memory use peaked at 3,198 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does mortal.wish run?

The recorded build for mortal.wish is Rust network protocol 2635 and build 168909 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is mortal.wish online, and how reliable is it?

At this moment mortal.wish is online. About 9 hours ago is when it last restarted, judged by the uptime it reports. 168 of 168 hours, or 100% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.

Where is mortal.wish located?

With its NA tag, mortal.wish lists itself in North America. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 107.174.232.22:28015.

Wipe record

What does wipe day look like on mortal.wish?

An average peak of 1 players was drawn by its recent wipes. At 27 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on mortal.wish?

The rhythm of mortal.wish cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 26 days 17 hours ago.

Player counts

How does mortal.wish rank against other Rust servers?

mortal.wish ranks #15,373 on seven-day player hours: top 69% overall and #1,531 in North America.

How busy is mortal.wish?

Against 50 slots, mortal.wish records 0 players right now. The seven-day average for this entry is 0 players.

Map and rules

What are the rules and settings on mortal.wish?

The name of mortal.wish carries no gather rate. No group may exceed 8 players, the default set by the game. survival is the game mode, the usual game, with gathering, building and raiding. You may fight and raid other players. Under Community in the server browser, this community server is listed. Plugins in use: Carbon. The name vanilla is used here: rates, kits and rules are as Facepunch ships them. The server admits only players holding Rust's premium status. The anti-cheat VAC from Valve is active.

Which map does mortal.wish run?

A procedural map of size 3,000 with seed 2024 is what mortal.wish runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

How to join

How do I join mortal.wish?

Press F1 in Rust to open the console, then enter client.connect 107.174.232.22:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. The server admits only players holding Rust's premium status. https://mortalwish.net/ is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,^y,^v,NA,^q,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp50
Max players 50 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^y
Carbon Plugins run through Carbon here.
^q
Premium The server admits only players holding Rust's premium status.

Region

NA
North America Its entry in the server browser sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.