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Exhibit no. 15,172Acc. 2026.15172

Rust Server [Docker] Test

Rust server · in the archive since 13 September 2026

Offline 104.7.174.182:28015 checked 44d ago

moddedoxide
To visit
Players now 0/ 5
0% full
7-day average0peak –
Rank#15,172no region published
Last wipe52d agoSat 5 Sep, 16:57 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

No rank history yet.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Rust Server [Docker] Test mean?

You can see the tags Rust Server [Docker] Test publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp5 (Max players): 5 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs163493 (Build): This server runs game build 163493; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Rust Server [Docker] Test?

These Rust Server History lists include Rust Server [Docker] Test: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does Rust Server [Docker] Test run?

On Linux, Rust Server [Docker] Test runs Rust network protocol 2633 and build 163493. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Rust Server [Docker] Test online, and how reliable is it?

Rust Server [Docker] Test was last seen 44 days 15 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 13 September 2026.

Where is Rust Server [Docker] Test located?

There is no region published by Rust Server [Docker] Test. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 104.7.174.182:28015.

Wipe history

What is the wipe schedule on Rust Server [Docker] Test?

The record holds too few of Rust Server [Docker] Test's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 52 days 15 hours ago its current world was made.

Player counts

How does Rust Server [Docker] Test rank against other Rust servers?

The last seven days of player hours place Rust Server [Docker] Test at #15,172, among the top – of all ranked servers.

How busy is Rust Server [Docker] Test?

No current count exists for Rust Server [Docker] Test; it was last seen 44 days 15 hours ago.

Rules and settings

What are the rules and settings on Rust Server [Docker] Test?

The name of Rust Server [Docker] Test carries no gather rate. The limit of 8 players per group is the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does Rust Server [Docker] Test run?

Generated by the game, the map on Rust Server [Docker] Test is procedural.

Joining the server

How do I join Rust Server [Docker] Test?

Enter client.connect 104.7.174.182:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp5,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp5
Max players 5 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs163493
Build This server runs game build 163493.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.