Open every day, at every hour Admission free 11,891 servers and 93,303 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,443Acc. 2026.15443

JOJOs Wonderland

Rust server · in the archive since 8 October 2026

Offline 104.4.53.1:28024 checked 14d ago

moddedoxide
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,443top 71%
Last wipe18d agoThu 8 Oct, 20:16 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 12 Oct 2026, 22:55 UTCAll times UTC.

The record of each wipe

  1. Thu 8 Oct 202620:16 UTC18d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 46 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k8 Oct10 Oct12 Oct15 Oct17 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on JOJOs Wonderland mean?

You can see the tags JOJOs Wonderland publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include JOJOs Wonderland?

The Rust Server History lists that feature JOJOs Wonderland are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does JOJOs Wonderland run?

On Linux, JOJOs Wonderland runs Rust network protocol 2634 and build 167398. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is JOJOs Wonderland online, and how reliable is it?

Offline now, JOJOs Wonderland was last seen 14 days 20 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 8 October 2026 is when Rust Server History first saw it.

Where is JOJOs Wonderland located?

You will find no region published by JOJOs Wonderland. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 104.4.53.1:28024 as the address.

Wipe record

What does wipe day look like on JOJOs Wonderland?

At their busiest, its recent wipes drew an average of 0 players. At 46 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on JOJOs Wonderland?

The rhythm of JOJOs Wonderland cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 18 days 23 hours ago, the current world is what it runs now.

Player record

How does JOJOs Wonderland rank against other Rust servers?

Over seven days of player hours, JOJOs Wonderland ranks #15,443, inside the top 71% of all ranked servers.

How busy is JOJOs Wonderland?

JOJOs Wonderland is offline at present, having last been seen 14 days 20 hours ago.

Rules, map

What are the rules and settings on JOJOs Wonderland?

The name of JOJOs Wonderland carries no gather rate. At 8 players, the group limit matches the game's default. survival is the game mode, the usual game, with gathering, building and raiding. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does JOJOs Wonderland run?

Size 3,451: the map on JOJOs Wonderland is procedural and generated by the game.

How to join

How do I join JOJOs Wonderland?

Enter client.connect 104.4.53.1:28024 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.