This server publishes no banner
Exhibit no. 12,795Acc. 2026.12795
skin_test
Rust server · in the archive since 26 October 2026
Offline 104.28.214.126:28015 checked 2d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on skin_test mean?
These tags from skin_test, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include skin_test?
These Rust Server History lists include skin_test: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server entry
Which version of Rust does skin_test run?
On Windows, skin_test runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.
Is skin_test online, and how reliable is it?
Offline now, skin_test was last seen 2 days 22 hours ago. Of 48 hours in the last 2 full days, 0 were up: 0% of the time. 26 October 2026 is when Rust Server History first saw it.
Where is skin_test located?
There is no region published by skin_test. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 104.28.214.126:28015 as the address.
Wipe history
What is the wipe schedule on skin_test?
The rhythm of skin_test cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 25 days 6 hours ago its current world was made.
Player record
How does skin_test rank against other Rust servers?
The last seven days of player hours place skin_test at #12,795, among the top 57% of all ranked servers.
How busy is skin_test?
No current count exists for skin_test; it was last seen 2 days 22 hours ago. Stored history gives a seven-day average of 0 players and a peak of 1.
Rules and settings
What are the rules and settings on skin_test?
You will not find a gather rate in the name of skin_test. At 8 players, the group limit matches the game's default. survival is the game mode, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC from Valve is switched on.
Which map does skin_test run?
The game generates the map on skin_test, which is procedural.
Join record
How do I join skin_test?
Enter client.connect 104.28.214.126:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.