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Exhibit no. 12,934Acc. 2026.12934

LocalRustServer1337

Rust server · in the archive since 28 September 2026

Offline 104.28.212.73:28015 checked 14d ago

moddedoxide
To visit
Players now 1/ 10
10% full
7-day average0peak –
Rank#12,934top 60%
Last wipe14d agoWed 14 Oct, 04:45 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 14 Oct 2026, 18:30 UTCAll times UTC.

The record of each wipe

  1. Wed 14 Oct 202604:45 UTC14d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Tue 13 Oct 202608:11 UTC15d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.9 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Wed 14 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k28 Sep1 Oct4 Oct15 Oct18 Oct21 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on LocalRustServer1337 mean?

These tags from LocalRustServer1337, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167584 (Build): Build number: 167584; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include LocalRustServer1337?

These Rust Server History lists include LocalRustServer1337: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does LocalRustServer1337 run?

The recorded build for LocalRustServer1337 is Rust network protocol 2634 and build 167584 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is LocalRustServer1337 online, and how reliable is it?

Offline now, LocalRustServer1337 was last seen 14 days 3 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 28 September 2026.

Where is LocalRustServer1337 located?

There is no region published by LocalRustServer1337. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 104.28.212.73:28015 as the address.

Wipe log

What does wipe day look like on LocalRustServer1337?

1 players on average was the busiest its recent wipes drew. 13 hours into the latest wipe the crowd peaked.

What is the wipe schedule on LocalRustServer1337?

Its rhythm is not yet clear: too few of LocalRustServer1337's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 14 days 17 hours ago, the current world is what it runs now.

Player counts

How does LocalRustServer1337 rank against other Rust servers?

Over seven days of player hours, LocalRustServer1337 ranks #12,934, inside the top 60% of all ranked servers.

How busy is LocalRustServer1337?

No current count exists for LocalRustServer1337; it was last seen 14 days 3 hours ago.

Rules, map

What are the rules and settings on LocalRustServer1337?

No gather rate is stated in the name of LocalRustServer1337. No group may exceed 8 players, the default set by the game. survival is the game mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC from Valve is switched off.

Which map does LocalRustServer1337 run?

A procedural map is what LocalRustServer1337 runs; the game generates it.

Joining the server

How do I join LocalRustServer1337?

Entering client.connect 104.28.212.73:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167584
Build Build number: 167584.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.