Open every day, at every hour Admission free 11,668 servers and 34,317 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 15,358Acc. 2026.15358

ServerName

Rust server · in the archive since 4 October 2026

Offline 104.28.198.243:28015 checked 1d ago

moddedoxide
To visit
Players now 0/ 2
0% full
7-day average0peak –
Rank#15,358top 69%
Last wipe2d agoMon 26 Oct, 18:33 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 27 Oct 2026, 18:35 UTCAll times UTC.

The record of each wipe

  1. Mon 26 Oct 202618:33 UTC2d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 24 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct10 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on ServerName mean?

You can see the tags ServerName publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include ServerName?

The Rust Server History lists that feature ServerName are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Server record

Which version of Rust does ServerName run?

On Windows, ServerName runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.

Is ServerName online, and how reliable is it?

The record shows ServerName offline at this moment, last seen 33 hours ago. Of 168 hours in the last 7 full days, 1 were up: 1% of the time. The first sighting by Rust Server History was on 4 October 2026.

Where is ServerName located?

You will find no region published by ServerName. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 104.28.198.243:28015 as the address.

Wipe record

What does wipe day look like on ServerName?

0 players on average was the busiest its recent wipes drew. 24 hours into the latest wipe the crowd peaked.

What is the wipe schedule on ServerName?

Its rhythm is not yet clear: too few of ServerName's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 2 days 9 hours ago.

Population

How does ServerName rank against other Rust servers?

Player hours over the last seven days put ServerName at #15,358: a place in the top 69% of all ranked servers.

How busy is ServerName?

ServerName is offline at present, having last been seen 33 hours ago. Stored history gives a seven-day average of 0 players.

Map and rules

What are the rules and settings on ServerName?

You will not find a gather rate in the name of ServerName. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC from Valve is switched on.

Which map does ServerName run?

The game generates the map on ServerName, which is procedural.

How to join

How do I join ServerName?

Press F1 in Rust to open the console, then enter client.connect 104.28.198.243:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players 2 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.