Open every day, at every hour Admission free 11,640 servers and 32,367 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 14,234Acc. 2026.14234

Pavka

Rust server · in the archive since 27 September 2026

Offline 104.28.196.109:28015 checked 17d ago

moddedoxide
To visit
Players now 1/ 10
10% full
7-day average0peak –
Rank#14,234top 65%
Last wipe17d agoSun 11 Oct, 21:06 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 11 Oct 2026, 21:25 UTCAll times UTC.

The record of each wipe

  1. Sun 11 Oct 202621:06 UTC17d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 1 Oct 202613:03 UTC27d ago
    Peak
    –
    Crowd
    –
    Lasted
    10.3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

10.3 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k27 Sep30 Sep3 Oct12 Oct15 Oct18 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Pavka mean?

The game's server browser reads these tags published by Pavka: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167398 (Build): Build number: 167398; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Pavka?

The Rust Server History lists that feature Pavka are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Which version of Rust does Pavka run?

Rust network protocol 2634 and build 167398 is the build Pavka runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Pavka online, and how reliable is it?

Pavka was last seen 17 days 7 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 27 September 2026 is when Rust Server History first saw it.

Where is Pavka located?

No region is published by Pavka. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 104.28.196.109:28015.

Wipe history

What does wipe day look like on Pavka?

An average peak of 1 players was drawn by its recent wipes. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on Pavka?

The rhythm of Pavka cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 17 days 7 hours ago its current world was made.

Player counts

How does Pavka rank against other Rust servers?

Over seven days of player hours, Pavka ranks #14,234, inside the top 65% of all ranked servers.

How busy is Pavka?

The last sighting of Pavka in the live count was 17 days 7 hours ago; it is offline now.

Map and rules

What are the rules and settings on Pavka?

You will not find a gather rate in the name of Pavka. No group may exceed 8 players, the default set by the game. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does Pavka run?

The game generates the map on Pavka, which is procedural.

Join record

How do I join Pavka?

Press F1 in Rust to open the console, then enter client.connect 104.28.196.109:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167398
Build Build number: 167398.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.