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Exhibit no. 15,400Acc. 2026.15400
Hyperlkl
Rust server · in the archive since 12 October 2026
Online 104.254.131.178:50002 checked 10m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Hyperlkl mean?
The game's server browser reads these tags published by Hyperlkl: gmrust (Game mode): This server runs standard Rust survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs167584 (Build): Build number: 167584; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Hyperlkl?
These Rust Server History lists include Hyperlkl: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server record
Does Hyperlkl run smoothly?
Averaged over the last 48 hours: 89 server fps, with 51 the lowest. Buildings, deployables and everything else in the world came to as many as 93,247 entities. The highest memory use was 5,087 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does Hyperlkl run?
On Linux, Hyperlkl runs Rust network protocol 2634 and build 167584. Steam updates your game for you; joining needs the same protocol.
Is Hyperlkl online, and how reliable is it?
At this moment Hyperlkl is online. The uptime it reports puts the last restart at about 14 days 20 hours ago. It was up for 168 of 168 hours in the last 7 full days, 100% of the time. First seen by Rust Server History on 12 October 2026.
Where is Hyperlkl located?
There is no region published by Hyperlkl. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 104.254.131.178:50002.
Wipe log
What is the wipe schedule on Hyperlkl?
Its rhythm is not yet clear: too few of Hyperlkl's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 14 days 23 hours ago.
Player counts
How does Hyperlkl rank against other Rust servers?
The last seven days of player hours place Hyperlkl at #15,400, among the top 69% of all ranked servers.
How busy is Hyperlkl?
0 players are on Hyperlkl at present, from 40 slots. The seven-day average for this entry is 0 players.
Map and rules
What are the rules and settings on Hyperlkl?
You will not find a gather rate in the name of Hyperlkl. The limit of 8 players per group is the game's default. survival is the game mode, the usual game, with gathering, building and raiding. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC from Valve is switched on.
Which map does Hyperlkl run?
Seed 65188, size 4,000: such is the procedural map Hyperlkl runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.
Joining the server
How do I join Hyperlkl?
Press F1 in Rust to open the console, then enter client.connect 104.254.131.178:50002 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp40,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.