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Exhibit no. 14,389Acc. 2026.14389

My Test Rust Server

Rust server · in the archive since 30 September 2026

Offline 104.238.31.214:28015 checked 29d ago

moddedoxide
To visit
Players now 1/ 5
20% full
7-day average0peak –
Rank#14,389top 60%
Last wipe30d agoTue 29 Sep, 13:49 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on My Test Rust Server mean?

The game's server browser reads these tags published by My Test Rust Server: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): Slot count: 5; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include My Test Rust Server?

The Rust Server History lists that feature My Test Rust Server are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does My Test Rust Server run?

Rust network protocol 2633 and build 165217 is the build My Test Rust Server runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is My Test Rust Server online, and how reliable is it?

My Test Rust Server was last seen 29 days 10 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. 30 September 2026 is when Rust Server History first saw it.

Where is My Test Rust Server located?

You will find no region published by My Test Rust Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 104.238.31.214:28015.

Wipe record

What is the wipe schedule on My Test Rust Server?

Its rhythm is not yet clear: too few of My Test Rust Server's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 30 days 12 hours ago, the current world is what it runs now.

Player counts

How does My Test Rust Server rank against other Rust servers?

Over seven days of player hours, My Test Rust Server ranks #14,389, inside the top 60% of all ranked servers.

How busy is My Test Rust Server?

No current count exists for My Test Rust Server; it was last seen 29 days 10 hours ago.

Rules and settings

What are the rules and settings on My Test Rust Server?

No gather rate is stated in the name of My Test Rust Server. The limit of 8 players per group is the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does My Test Rust Server run?

Generated by the game, the map on My Test Rust Server is procedural.

Join record

How do I join My Test Rust Server?

Press F1 in Rust to open the console, then enter client.connect 104.238.31.214:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players Slot count: 5.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.