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Exhibit no. 15,997Acc. 2026.15997
Private Rust Server Do Not Join
Rust server · in the archive since 13 September 2026
Offline 104.238.229.7:28169 checked 24d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on Private Rust Server Do Not Join mean?
The game's server browser reads these tags published by Private Rust Server Do Not Join: gmrust (Game mode): This server runs standard Rust survival; mp60 (Max players): 60 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163493 (Build): The game build is 163493; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include Private Rust Server Do Not Join?
These Rust Server History lists include Private Rust Server Do Not Join: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server entry
Which version of Rust does Private Rust Server Do Not Join run?
On Linux, Private Rust Server Do Not Join runs Rust network protocol 2633 and build 163493. The protocol must match to join, and Steam handles that update.
Is Private Rust Server Do Not Join online, and how reliable is it?
The record shows Private Rust Server Do Not Join offline at this moment, last seen 24 days 20 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.
Where is Private Rust Server Do Not Join located?
You will find no region published by Private Rust Server Do Not Join. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 104.238.229.7:28169.
Wipe record
What is the wipe schedule on Private Rust Server Do Not Join?
The record holds too few of Private Rust Server Do Not Join's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 50 days 23 hours ago, the current world is what it runs now.
Player counts
How does Private Rust Server Do Not Join rank against other Rust servers?
Player hours over the last seven days put Private Rust Server Do Not Join at #15,997: a place in the top 71% of all ranked servers.
How busy is Private Rust Server Do Not Join?
Private Rust Server Do Not Join is offline at present, having last been seen 24 days 20 hours ago.
Map and rules
What are the rules and settings on Private Rust Server Do Not Join?
No gather rate is stated in the name of Private Rust Server Do Not Join. The limit of 8 players per group is the game's default. survival is the game mode, gather, build, raid: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. VAC from Valve is switched on.
Which map does Private Rust Server Do Not Join run?
Generated by the game at size 2,000 with seed 1925664991, the map on Private Rust Server Do Not Join is procedural. One size and seed produce one map, which RustMaps can show you from this page.
Join record
How do I join Private Rust Server Do Not Join?
Press F1 in Rust to open the console, then enter client.connect 104.238.229.7:28169 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp60,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z
Game
gmrust
mp60
ts8
v2633
cs163493
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.