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Exhibit no. 5,194Acc. 2026.5194
LocalDev
Rust server, NA · in the archive since 25 October 2026
Online NA 104.175.149.25:28015 checked 10m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h. The force wipe
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 23% of all ranked servers, top 47% in NA. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on LocalDev mean?
These tags from LocalDev, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^m (Monthly): Facepunch's force wipe falls on this server, and a wipe comes once a month; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, runs on this server; NA (North America): Its entry in the server browser sits under North America. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include LocalDev?
The Rust Server History lists that feature LocalDev are: Modded Rust servers: the record and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server entry
Which version of Rust does LocalDev run?
On Windows, LocalDev runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.
Is LocalDev online, and how reliable is it?
The live count shows LocalDev online right now. It was up for 48 of 48 hours in the last 2 full days, 100% of the time. The first sighting by Rust Server History was on 25 October 2026.
Where is LocalDev located?
The NA tag is how LocalDev lists itself in North America. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 104.175.149.25:28015.
Wipe history
What is the wipe schedule on LocalDev?
The next wipe on LocalDev is an estimate, drawn from the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. 10 days 4 hours ago its current world was made. Its tags carry a monthly wipe schedule.
Player record
How does LocalDev rank against other Rust servers?
LocalDev ranks #5,194 on seven-day player hours: top 23% overall and #889 in North America.
How busy is LocalDev?
1 players are on LocalDev at present, from 10 slots. A seven-day average of 1 players is recorded, with a peak of 1. Stored history puts the busiest hour of the past 48 at 21:00 UTC, averaging 1 players.
Rules, map
What are the rules and settings on LocalDev?
You will not find a gather rate in the name of LocalDev. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. Vanilla is its own description: rates, kits and rules are as Facepunch ships them. VAC from Valve is switched off.
Which map does LocalDev run?
The game generates the map on LocalDev, which is procedural.
How to join
How do I join LocalDev?
Press F1 in Rust to open the console, then enter client.connect 104.175.149.25:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2635,^z,^y,^m,^v,NA,gmrust,cs168909,ts8
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.