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Exhibit no. 15,310Acc. 2026.15310
Reflex PVP
Rust server · in the archive since 3 October 2026
Offline 104.169.154.191:28019 checked 1d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on Reflex PVP mean?
You can see the tags Reflex PVP publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): 100 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include Reflex PVP?
The Rust Server History lists that feature Reflex PVP are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server record
Does Reflex PVP run smoothly?
22 server fps on average over the last 48 hours, never below 16. As many as 112,999 entities were in the world: buildings, deployables and the rest. Up to 3,959 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does Reflex PVP run?
On Linux, Reflex PVP runs Rust network protocol 2635 and build 167781. Steam updates your game for you; joining needs the same protocol.
Is Reflex PVP online, and how reliable is it?
The record shows Reflex PVP offline at this moment, last seen 42 hours ago. About 22 hours ago is when it last restarted, judged by the uptime it reports. It was up for 132 of 168 hours in the last 7 full days, 79% of the time. 3 October 2026 is when Rust Server History first saw it.
Where is Reflex PVP located?
There is no region published by Reflex PVP. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 104.169.154.191:28019.
Wipe record
What is the wipe schedule on Reflex PVP?
The rhythm of Reflex PVP cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 26 days 2 hours ago its current world was made.
Player counts
How does Reflex PVP rank against other Rust servers?
Over seven days of player hours, Reflex PVP ranks #15,310, inside the top 69% of all ranked servers.
How busy is Reflex PVP?
Reflex PVP is offline at present, having last been seen 42 hours ago. Stored history gives a seven-day average of 0 players.
Rules and settings
What are the rules and settings on Reflex PVP?
You will not find a gather rate in the name of Reflex PVP. At 8 players, the group limit matches the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. VAC from Valve is switched on.
Which map does Reflex PVP run?
A procedural map of size 4,500 with seed 6738 is what Reflex PVP runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.
Join record
How do I join Reflex PVP?
Enter client.connect 104.169.154.191:28019 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp100,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.