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Exhibit no. 15,289Acc. 2026.15289

RUSTY RAIDERS Map Test

Rust server · in the archive since 27 October 2026

Offline 104.169.154.191:28017 checked 1d ago

moddedoxide
To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#15,289top 69%
Last wipe2d agoTue 27 Oct, 14:03 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123420:0023:0003:0006:0010:0013:00

Hourly average and peak, UTC.

Folder 2

Server performance

025507510020:0023:0003:0006:0010:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on RUSTY RAIDERS Map Test mean?

The game's server browser reads these tags published by RUSTY RAIDERS Map Test: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include RUSTY RAIDERS Map Test?

These Rust Server History lists include RUSTY RAIDERS Map Test: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Server record

Does RUSTY RAIDERS Map Test run smoothly?

58 server fps on average over the last 48 hours, never below 21. Buildings, deployables and everything else in the world came to as many as 124,912 entities. Up to 4,138 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does RUSTY RAIDERS Map Test run?

Rust network protocol 2635 and build 168909 is the build RUSTY RAIDERS Map Test runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is RUSTY RAIDERS Map Test online, and how reliable is it?

The record shows RUSTY RAIDERS Map Test offline at this moment, last seen 30 hours ago. Going by its reported uptime, it restarted about 21 hours ago. Of 24 hours in the last 1 full day, it was up for 14: 58% of the time. The first sighting by Rust Server History was on 27 October 2026.

Where is RUSTY RAIDERS Map Test located?

You will find no region published by RUSTY RAIDERS Map Test. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 104.169.154.191:28017.

Wipe log

What is the wipe schedule on RUSTY RAIDERS Map Test?

The record holds too few of RUSTY RAIDERS Map Test's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 2 days 5 hours ago, the current world is what it runs now.

Player counts

How does RUSTY RAIDERS Map Test rank against other Rust servers?

The last seven days of player hours place RUSTY RAIDERS Map Test at #15,289, among the top 69% of all ranked servers.

How busy is RUSTY RAIDERS Map Test?

No current count exists for RUSTY RAIDERS Map Test; it was last seen 30 hours ago. Stored history gives a seven-day average of 0 players.

Map and rules

What are the rules and settings on RUSTY RAIDERS Map Test?

You will not find a gather rate in the name of RUSTY RAIDERS Map Test. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. VAC from Valve is switched on.

Which map does RUSTY RAIDERS Map Test run?

Generated by the game at size 4,500 with seed 1780255122, the map on RUSTY RAIDERS Map Test is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.

How to join

How do I join RUSTY RAIDERS Map Test?

Enter client.connect 104.169.154.191:28017 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. You will find its website at https://rustyraiders.tebex.io.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slot count: 100.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build number: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.