Open every day, at every hour Admission free 11,690 servers and 52,970 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,013Acc. 2026.15013

tbcv1

Rust server, NA · in the archive since 13 September 2026

Online NA 104.143.2.14:28015 checked 10m ago

monthly wipes vanillacarbon
To visit
Players now 0/ 10
0% full
7-day average0peak 1
Rank#15,013top 67% · #1479 in NA
Last wipe26d agoFri 2 Oct, 10:11 UTC · monthly schedule
Next wipe7d 9hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 09:45 UTCAll times UTC.

The record of each wipe

  1. Fri 2 Oct 202610:11 UTC26d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 9hThu 5 Nov, 19:00 UTCFW
  2. 35d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Folder 2

Server performance

01020304010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 67% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on tbcv1 mean?

The game's server browser reads these tags published by tbcv1: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^y (Carbon): Carbon, a plugin framework, runs on this server; NA (North America): The server browser lists it under North America. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include tbcv1?

These Rust Server History lists include tbcv1: Rust community servers, North America Rust servers and The vanilla Rust servers on record. These filters on the server list bring it up: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Server entry

Does tbcv1 run smoothly?

Averaged over the last 48 hours: 40 server fps, with 37 the lowest. Buildings, deployables and everything else in the world came to as many as 100,345 entities. Up to 3,793 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does tbcv1 run?

The recorded build for tbcv1 is Rust network protocol 2635 and build 168909 on Linux. The protocol must match to join, and Steam handles that update.

Is tbcv1 online, and how reliable is it?

tbcv1 is listed as online now. Going by its reported uptime, it restarted about 22 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is tbcv1 located?

In North America, tbcv1 lists itself with its NA tag. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 104.143.2.14:28015.

Wipe record

What does wipe day look like on tbcv1?

At their busiest, its recent wipes drew an average of 1 players. At 21 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on tbcv1?

tbcv1 wipes with the force wipe, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Made 26 days 23 hours ago, the current world is what it runs now. A monthly wipe schedule is published in its tags.

Population

How does tbcv1 rank against other Rust servers?

Seven days of player hours rank tbcv1 at #15,013, in the top 67% of all ranked servers; within North America it is #1,479.

How busy is tbcv1?

0 players are on tbcv1 at present, from 10 slots. A seven-day average of 0 players is recorded, with a peak of 1.

Rules, map

What are the rules and settings on tbcv1?

No gather rate is stated in the name of tbcv1. No group may exceed 8 players, the default set by the game. survival is the game mode, the usual game, with gathering, building and raiding. You may fight and raid other players. The Community section of the server browser carries it. Plugins in use: Carbon. Vanilla is its own description: rates, kits and rules are as Facepunch ships them. The anti-cheat VAC from Valve is active.

Which map does tbcv1 run?

Seed 1192976147, size 4,250: such is the procedural map tbcv1 runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map. Under map name, the entry reads: BULLETCLUB.NET.

How to join

How do I join tbcv1?

Enter client.connect 104.143.2.14:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. http://www.bulletclub.net is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,^y,^m,^v,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly On a monthly schedule the server wipes with Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^y
Carbon Carbon, a plugin framework, runs on this server.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.