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The server's own banner, as it publishes it

Exhibit no. 15,461Acc. 2026.15461

DEV

Rust server, NA · in the archive since 13 September 2026

Offline NA 104.143.2.118:28015 checked 15d ago

weekly wipes moddedoxide
To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#15,461top 71% · #1559 in NA
Last wipe26d agoThu 1 Oct, 16:31 UTC · weekly schedule
Next wipe1d 18hThu 29 Oct, 16:31 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 12 Oct 2026, 21:25 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202616:31 UTC26d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 17 Sep 202615:56 UTC40d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    14 days
    Players before
    0
  3. Wed 16 Sep 202618:25 UTC41d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 16:31 UTC, in 1d 18h. Its weekly schedule tag · low confidence

7.5 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

Coming wipes

  1. 1d 18hThu 29 Oct, 16:31 UTC
  2. 8d 20hThu 5 Nov, 19:00 UTCFW
  3. 15d 18hThu 12 Nov, 16:31 UTC
  4. 22d 18hThu 19 Nov, 16:31 UTC
  5. 29d 18hThu 26 Nov, 16:31 UTC
  6. 36d 20hThu 3 Dec, 19:00 UTCFW
  7. 43d 18hThu 10 Dec, 16:31 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 SepWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct19 Oct

Top 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

Who runs DEV?

The same operator most likely runs DEV and 1 other server we track, as all publish a scrapland.gg hostname.

What do the server tags on DEV mean?

The game's server browser reads these tags published by DEV: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): The server holds 100 slots; ts35 (Group limit): Teams are capped at 35; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166493 (Build): Build number: 166493; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^w (Weekly): Wipes fall every week; ^i (Battlefield): High rates and kits drive fast PvP here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; modded (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): Its entry in the server browser sits under North America. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include DEV?

The Rust Server History lists that feature DEV are: Modded Rust servers: the record, Rust battlefield servers and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

The record

Which version of Rust does DEV run?

On Windows, DEV runs Rust network protocol 2634 and build 166493. The protocol must match to join, and Steam handles that update.

Is DEV online, and how reliable is it?

DEV was last seen 15 days ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.

Where is DEV located?

With its NA tag, DEV lists itself in North America. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 104.143.2.118:28015.

Wipe history

What does wipe day look like on DEV?

1 players on average was the busiest its recent wipes drew. At 1 hours after the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 1 in those wipes where it didn't hold.

What is the wipe schedule on DEV?

The prediction follows its tag because the record holds too few of DEV's wipes to confirm its schedule. Due on Thursday 29 October at 16:31 UTC is its next wipe. Made 26 days 5 hours ago, the current world is what it runs now. A weekly wipe schedule is published in its tags.

Player counts

How does DEV rank against other Rust servers?

Seven days of player hours rank DEV at #15,461, in the top 71% of all ranked servers; within North America it is #1,559.

How busy is DEV?

The last sighting of DEV in the live count was 15 days ago; it is offline now.

Map and rules

What are the rules and settings on DEV?

You will not find a gather rate in the name of DEV. The group limit is 35 players. battlefield is the game mode, kits and high rates for fast PvP. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does DEV run?

A procedural map of size 3,750 with seed 2010463655 is what DEV runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join DEV?

Enter client.connect 104.143.2.118:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://scrapland.gg is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2634,^w,^i,NA,gmrust,cs166493,ts35,^o^z,modded

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players The server holds 100 slots.
ts35
Group limit Teams are capped at 35.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166493
Build Build number: 166493.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly Wipes fall every week.

Gameplay

^i
Battlefield High rates and kits drive fast PvP here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.
modded
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

NA
North America Its entry in the server browser sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.