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Exhibit no. 16,003Acc. 2026.16003

dill.moe

Rust server · in the archive since 4 October 2026

Offline 104.130.220.21:28015 checked 25d ago

monthly wipes vanilla
To visit
Players now 0/ 350
0% full
7-day average0peak –
Rank#16,003top 71%
Last wipe25d agoSun 4 Oct, 06:14 UTC · monthly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on dill.moe mean?

These tags from dill.moe, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp350 (Max players): 350 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166652 (Build): The game build is 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include dill.moe?

These Rust Server History lists include dill.moe: Rust community servers and The vanilla Rust servers on record. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Server entry

Which version of Rust does dill.moe run?

On Linux, dill.moe runs Rust network protocol 2634 and build 166652. The protocol must match to join, and Steam handles that update.

Is dill.moe online, and how reliable is it?

Offline now, dill.moe was last seen 25 days 13 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 4 October 2026.

Where is dill.moe located?

There is no region published by dill.moe. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 104.130.220.21:28015.

Wipe log

What is the wipe schedule on dill.moe?

The next wipe on dill.moe is an estimate, drawn from the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. The world it runs now dates from 25 days 14 hours ago. A monthly wipe schedule is published in its tags.

Player record

How does dill.moe rank against other Rust servers?

Over seven days of player hours, dill.moe ranks #16,003, inside the top 71% of all ranked servers.

How busy is dill.moe?

dill.moe is offline at present, having last been seen 25 days 13 hours ago.

Rules, map

What are the rules and settings on dill.moe?

No gather rate is stated in the name of dill.moe. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Community, as a community server. Vanilla is its own description: facepunch's release, unchanged: rates, kits and rules stand as shipped. VAC from Valve is switched on.

Which map does dill.moe run?

The game generates the map on dill.moe, which is procedural.

Joining the server

How do I join dill.moe?

Enter client.connect 104.130.220.21:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp350,ptrak,$r?,v2634,^m,^v,gmrust,cs166652,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp350
Max players 350 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs166652
Build The game build is 166652.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly A monthly wipe applies here, as does the force wipe from Facepunch.

Difficulty

^v
Vanilla Facepunch's release, unchanged: rates, kits and rules stand as shipped.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.