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Exhibit no. 9,631Acc. 2026.9631

Zips Vanilla Rust

Rust server, NA · in the archive since 13 September 2026

Online NA 104.129.133.41:28021 checked 12m ago

monthly wipes vanillaoxide
To visit
Players now 0/ 100
0% full
7-day average0peak 1
Rank#9,631top 43% · #1258 in NA
Last wipe26d agoThu 1 Oct, 19:11 UTC · monthly schedule
Next wipe8d 9hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 09:10 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202619:11 UTC FW26d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe · high confidence

2wipe-day peakplayers, last three wipes

Coming wipes

  1. 8d 9hThu 5 Nov, 19:00 UTCFW
  2. 36d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75110:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 43% of all ranked servers, top 67% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Zips Vanilla Rust mean?

The game's server browser reads these tags published by Zips Vanilla Rust: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^m (Monthly): Facepunch's force wipe falls on this server, and a wipe comes once a month; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; NA (North America): Its entry in the server browser sits under North America. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Zips Vanilla Rust?

These Rust Server History lists include Zips Vanilla Rust: Rust community servers, North America Rust servers and The vanilla Rust servers on record. It appears under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

The record

Does Zips Vanilla Rust run smoothly?

Across the last 48 hours it averaged 103 server fps; the low was 18. As many as 89,051 entities were in the world: buildings, deployables and the rest. The highest memory use was 6,175 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does Zips Vanilla Rust run?

Rust network protocol 2635 and build 168909 is the build Zips Vanilla Rust runs, on Linux. Steam updates your game for you; joining needs the same protocol.

Is Zips Vanilla Rust online, and how reliable is it?

At this moment Zips Vanilla Rust is online. About 37 hours ago is when it last restarted, judged by the uptime it reports. It was up for 168 of 168 hours in the last 7 full days, 100% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is Zips Vanilla Rust located?

With its NA tag, Zips Vanilla Rust lists itself in North America. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 104.129.133.41:28021 as the address.

Wipe record

What does wipe day look like on Zips Vanilla Rust?

At their busiest, its recent wipes drew an average of 2 players. At 25 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on Zips Vanilla Rust?

The force wipe is the only wipe on Zips Vanilla Rust, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Made 26 days 14 hours ago, the current world is what it runs now. A monthly wipe schedule is published in its tags.

Player counts

How does Zips Vanilla Rust rank against other Rust servers?

Zips Vanilla Rust ranks #9,631 on seven-day player hours: top 43% overall and #1,258 in North America.

How busy is Zips Vanilla Rust?

0 players are on Zips Vanilla Rust at present, from 100 slots. Stored history gives a seven-day average of 0 players and a peak of 1. Stored history puts the busiest hour of the past 48 at 08:00 UTC, averaging 0 players.

Map and rules

What are the rules and settings on Zips Vanilla Rust?

The name of Zips Vanilla Rust carries no gather rate. No group may exceed 8 players, the default set by the game. survival is the game mode, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. The plugin count is Oxide. The name vanilla is used here: facepunch's release, unchanged: rates, kits and rules stand as shipped. The anti-cheat VAC from Valve is active.

Which map does Zips Vanilla Rust run?

Generated by the game at size 3,900 with seed 1, the map on Zips Vanilla Rust is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join Zips Vanilla Rust?

Enter client.connect 104.129.133.41:28021 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,^m,^v,NA,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Facepunch's force wipe falls on this server, and a wipe comes once a month.

Difficulty

^v
Vanilla Facepunch's release, unchanged: rates, kits and rules stand as shipped.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.

Region

NA
North America Its entry in the server browser sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.