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Exhibit no. 15,351Acc. 2026.15351
Water World
Rust server · in the archive since 13 September 2026
Online 104.129.133.107:28089 checked 12m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 15 Sep02:14 16 Sep03:04 16 Sep21:56 25 Sep02:10 25 Sep23:20 28 Sep21:48 1 Oct20:35 · FW
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 05:25 UTCAll times UTC.
The record of each wipe
-
Thu 1 Oct 202620:35 UTC FW27d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Mon 28 Sep 202621:48 UTC30d ago
- Peak
- 1
- Crowd
- held half
- Lasted
- 2.9 days
- Players before
- 0
-
Fri 25 Sep 202623:20 UTC33d ago
- Peak
- 0
- Crowd
- –
- Lasted
- 2.9 days
- Players before
- 0
-
Fri 25 Sep 202602:10 UTC34d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 0
-
Wed 16 Sep 202621:56 UTC42d ago
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 8.2 days
- Players before
- 0
-
Wed 16 Sep 202603:04 UTC43d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 0.8 days
- Players before
- 0
-
Tue 15 Sep 202602:14 UTC44d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on Water World mean?
These tags from Water World, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): Slot count: 200; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include Water World?
These Rust Server History lists include Water World: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The record
Does Water World run smoothly?
Averaged over the last 48 hours: 5 server fps, with 5 the lowest. Buildings, deployables and everything else in the world came to as many as 66,104 entities. The highest memory use was 3,452 MB. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does Water World run?
The recorded build for Water World is Rust network protocol 2635 and build 168909 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Water World online, and how reliable is it?
At this moment Water World is online. The uptime it reports puts the last restart at about 36 hours ago. Of 168 hours in the last 7 full days, 164 were up: 98% of the time. First seen by Rust Server History on 13 September 2026.
Where is Water World located?
There is no region published by Water World. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 104.129.133.107:28089.
Wipe record
What does wipe day look like on Water World?
At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 1 hours after the wipe, the crowd peaked. Above half that peak until the next wipe it stayed in 50% of its recent wipes. By day 2 it fell below half in the wipes where it did not hold.
What is the wipe schedule on Water World?
No next wipe can be predicted: Water World wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 27 days 9 hours ago its current world was made.
Population
How does Water World rank against other Rust servers?
Over seven days of player hours, Water World ranks #15,351, inside the top 69% of all ranked servers.
How busy is Water World?
Against 200 slots, Water World records 0 players right now. An average of 0 players is recorded across the last seven days.
Rules, map
What are the rules and settings on Water World?
The name of Water World carries no gather rate. The limit of 8 players per group is the game's default. survival is the game mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. The anti-cheat VAC from Valve is active.
Which map does Water World run?
Seed 1350359164, size 3,500: such is the procedural map Water World runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.
Joining the server
How do I join Water World?
Press F1 in Rust to open the console, then enter client.connect 104.129.133.107:28089 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp200
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.