Open every day, at every hour Admission free 11,902 servers and 104,075 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 5,462Acc. 2026.5462

Chicago Rust

Rust server · in the archive since 13 September 2026

Online 104.129.132.53:28259 checked 10m ago

moddedoxide
To visit
Players now 0/ 120
0% full
7-day average0peak 3
Rank#5,462top 24%
Last wipe27d agoThu 1 Oct, 19:09 UTC · no schedule published
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 18:40 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202619:09 UTC FW27d ago
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

3wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTCFW
  2. 35d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 9 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Folder 2

Server performance

01020304019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Chicago Rust mean?

The game's server browser reads these tags published by Chicago Rust: gmrust (Game mode): The game mode is standard Rust survival; mp120 (Max players): 120 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Chicago Rust?

These Rust Server History lists include Chicago Rust: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Does Chicago Rust run smoothly?

Across the last 48 hours it averaged 8 server fps; the low was 5. As many as 107,011 entities were in the world: buildings, deployables and the rest. Memory use peaked at 5,444 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does Chicago Rust run?

Rust network protocol 2635 and build 168909 is the build Chicago Rust runs, on Linux. Steam updates your game for you; joining needs the same protocol.

Is Chicago Rust online, and how reliable is it?

The live count shows Chicago Rust online right now. Going by its reported uptime, it restarted about 5 days 13 hours ago. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is Chicago Rust located?

There is no region published by Chicago Rust. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 104.129.132.53:28259.

Wipe history

What does wipe day look like on Chicago Rust?

At their busiest, its recent wipes drew an average of 3 players. 9 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Chicago Rust?

Once a month Chicago Rust wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 23 hours ago its current world was made.

Population

How does Chicago Rust rank against other Rust servers?

The last seven days of player hours place Chicago Rust at #5,462, among the top 24% of all ranked servers.

How busy is Chicago Rust?

Against 120 slots, Chicago Rust records 0 players right now. The seven-day average stands at 0 players; the peak is 3. Stored history puts the busiest hour of the past 48 at 03:00 UTC, averaging 1 players.

Rules and settings

What are the rules and settings on Chicago Rust?

No gather rate is stated in the name of Chicago Rust. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does Chicago Rust run?

Generated by the game at size 4,300 with seed 637000580, the map on Chicago Rust is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

How to join

How do I join Chicago Rust?

Press F1 in Rust to open the console, then enter client.connect 104.129.132.53:28259 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp120,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp120
Max players 120 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.