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Exhibit no. 15,339Acc. 2026.15339

ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |

Rust server · in the archive since 13 September 2026

Online 104.128.50.77:28015 checked 12m ago

moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,339top 69%
Last wipe19d agoFri 9 Oct, 02:34 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 22:05 UTCAll times UTC.

The record of each wipe

  1. Fri 9 Oct 202602:34 UTC19d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123423:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | mean?

The game's server browser reads these tags published by ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167231 (Build): This server runs game build 167231; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |?

These Rust Server History lists include ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Does ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | run smoothly?

173 server fps on average over the last 48 hours, never below 153. Buildings, deployables and everything else in the world came to as many as 88,245 entities. Up to 2,626 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | run?

The recorded build for ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | is Rust network protocol 2634 and build 167231 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | online, and how reliable is it?

The live count shows ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | online right now. The uptime it reports puts the last restart at about 17 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | located?

There is no region published by ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 104.128.50.77:28015.

Wipe log

What does wipe day look like on ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |?

2 players on average was the busiest its recent wipes drew. 1 hours into the latest wipe the crowd peaked.

What is the wipe schedule on ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |?

The rhythm of ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 19 days 19 hours ago its current world was made.

Population

How does ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | rank against other Rust servers?

The last seven days of player hours place ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | at #15,339, among the top 69% of all ranked servers.

How busy is ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |?

0 players are on ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | at present, from 50 slots. An average of 0 players is recorded across the last seven days.

Map and rules

What are the rules and settings on ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |?

The name of ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | carries no gather rate. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | run?

Generated by the game at size 4,000 with seed 1371222681, the map on ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | is procedural. One size and seed produce one map, which RustMaps can show you from this page.

Join record

How do I join ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |?

Press F1 in Rust to open the console, then enter client.connect 104.128.50.77:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. You will find its website at https://discord.com/invite/bfHWCbze9s.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167231,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players 50 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167231
Build This server runs game build 167231.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.