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Exhibit no. 16,614Acc. 2026.16614
RustAudioAI - Local Recording Lab
Rust server · in the archive since 18 September 2026
Offline 104.12.255.21:28015 checked 28d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on RustAudioAI - Local Recording Lab mean?
You can see the tags RustAudioAI - Local Recording Lab publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp8 (Max players): Slot count: 8; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Your game must run protocol 2633 to join; cs164530 (Build): This server runs game build 164530; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include RustAudioAI - Local Recording Lab?
These Rust Server History lists include RustAudioAI - Local Recording Lab: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The record
Which version of Rust does RustAudioAI - Local Recording Lab run?
Rust network protocol 2633 and build 164530 is the build RustAudioAI - Local Recording Lab runs, on Windows. Steam updates your game for you; joining needs the same protocol.
Is RustAudioAI - Local Recording Lab online, and how reliable is it?
Offline now, RustAudioAI - Local Recording Lab was last seen 28 days 3 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 18 September 2026.
Where is RustAudioAI - Local Recording Lab located?
You will find no region published by RustAudioAI - Local Recording Lab. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 104.12.255.21:28015.
Wipe history
What is the wipe schedule on RustAudioAI - Local Recording Lab?
The record holds too few of RustAudioAI - Local Recording Lab's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 40 days 12 hours ago its current world was made.
Population
How does RustAudioAI - Local Recording Lab rank against other Rust servers?
Player hours over the last seven days put RustAudioAI - Local Recording Lab at #16,614: a place in the top 70% of all ranked servers.
How busy is RustAudioAI - Local Recording Lab?
The last sighting of RustAudioAI - Local Recording Lab in the live count was 28 days 3 hours ago; it is offline now.
Rules and settings
What are the rules and settings on RustAudioAI - Local Recording Lab?
No gather rate is stated in the name of RustAudioAI - Local Recording Lab. The limit of 8 players per group is the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. VAC from Valve is switched on.
Join record
How do I join RustAudioAI - Local Recording Lab?
Entering client.connect 104.12.255.21:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp8,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust
mp8
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.