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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 5,909Acc. 2026.5909

kxmc-test

Rust server · in the archive since 13 September 2026

Online 103.91.210.26:20039 checked 18m ago

monthly wipes moddedcarbonsoftcore
To visit
Players now 0/ 150
0% full
7-day average0peak 1
Rank#5,909top 27%
Last wipe6d agoThu 22 Oct, 13:00 UTC · monthly schedule
Next wipe8d 2hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 16:05 UTCAll times UTC.

The record of each wipe

  1. Thu 22 Oct 202608:44 UTC6d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Wed 21 Oct 202611:33 UTC7d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.9 days
    Players before
    1
  3. Mon 5 Oct 202612:10 UTC23d ago
    Peak
    2
    Crowd
    halved by day 4
    Lasted
    16 days
    Players before
    0
  4. Thu 1 Oct 202621:15 UTC FW26d ago
    Peak
    2
    Crowd
    held half
    Lasted
    3.6 days
    Players before
    0
  5. Tue 15 Sep 202613:00 UTC43d ago
    Peak
    2
    Crowd
    halved by day 3
    Lasted
    16.3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 2h. The force wipe · high confidence

9.8 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
33%crowd heldelse halves by day 3.5

Coming wipes

  1. 8d 2hThu 5 Nov, 19:00 UTCFW
  2. 36d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctWed 21 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on kxmc-test mean?

These tags from kxmc-test, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): Slot count: 150; ts20 (Group limit): Teams are capped at 20; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^s (Softcore): You keep part of your inventory on death in Facepunch's easier mode, softcore; ^c (Creative): The mode is creative: no gathering, and you build as you choose; ^k (Build server): Base design and practice are what this server offers; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include kxmc-test?

The Rust Server History lists that feature kxmc-test are: Modded Rust servers: the record, Rust build servers: the record and Creative Rust servers: the record. It appears under these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

The record

Does kxmc-test run smoothly?

Across the last 48 hours it averaged 187 server fps; the low was 65. Buildings, deployables and everything else in the world came to as many as 118,862 entities. Memory use peaked at 3,873 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does kxmc-test run?

On Windows, kxmc-test runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is kxmc-test online, and how reliable is it?

kxmc-test is listed as online now. Going by its reported uptime, it restarted about 12 hours ago. It was up for 168 of 168 hours in the last 7 full days, 100% of the time. First seen by Rust Server History on 13 September 2026.

Where is kxmc-test located?

You will find no region published by kxmc-test. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 103.91.210.26:20039 as the address.

Wipe record

What does wipe day look like on kxmc-test?

An average peak of 1 players was drawn by its recent wipes. On the latest wipe, 1 hours after the wipe, the crowd peaked. Above half that peak until the next wipe it stayed in 33% of its recent wipes. By day 3.5 the crowd fell to below half when it did not hold.

What is the wipe schedule on kxmc-test?

kxmc-test wipes with the force wipe, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Made 6 days 3 hours ago, the current world is what it runs now. A monthly wipe schedule is published in its tags.

Population

How does kxmc-test rank against other Rust servers?

The last seven days of player hours place kxmc-test at #5,909, among the top 27% of all ranked servers.

How busy is kxmc-test?

Against 150 slots, kxmc-test records 0 players right now. Stored history gives a seven-day average of 0 players and a peak of 1.

Map and rules

What are the rules and settings on kxmc-test?

You will not find a gather rate in the name of kxmc-test. You may play in groups of up to 20 players. Recorded as softcore, with this note: Part of your loot stays with you in this easier Facepunch mode. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Carbon. VAC from Valve is switched on.

Which map does kxmc-test run?

A procedural map of size 4,500 with seed 1274876 is what kxmc-test runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

How to join

How do I join kxmc-test?

Entering client.connect 103.91.210.26:20039 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp150,ptrak,$r?,v2635,^z,^y,^m,^s,^c,^k,gmrust,cs168909,ts20

Game

gmrust
Game mode The game mode is standard Rust survival.
mp150
Max players Slot count: 150.
ts20
Group limit Teams are capped at 20.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly A monthly wipe applies here, as does the force wipe from Facepunch.

Difficulty

^s
Softcore You keep part of your inventory on death in Facepunch's easier mode, softcore.

Gameplay

^c
Creative The mode is creative: no gathering, and you build as you choose.
^k
Build server Base design and practice are what this server offers.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.