The server's own banner, as it publishes it
Exhibit no. 3,696Acc. 2026.3696
[SEA] CHICKEN | END
Rust server · in the archive since 3 October 2026
Online 103.208.27.77:11112 checked 7m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
3 Oct Now 3 Oct11:14 4 Oct02:16 5 Oct10:59 9 Oct11:03 13 Oct10:51 16 Oct10:59 20 Oct11:20 23 Oct07:28 28 Oct06:39 4 Nov06:39 5 Nov19:00 · FW 11 Nov06:39 18 Nov06:39 25 Nov06:39 2 Dec06:39 3 Dec19:00 · FW 9 Dec06:39
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 18:30 UTCAll times UTC.
The record of each wipe
-
Wed 28 Oct 202606:39 UTC1d ago
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Fri 23 Oct 202607:28 UTC6d ago
- Peak
- 13
- Crowd
- halved by day 1
- Lasted
- 5 days
- Players before
- 0
-
Tue 20 Oct 202611:20 UTC9d ago
- Peak
- 74
- Crowd
- held half
- Lasted
- 2.8 days
- Players before
- 7
-
Fri 16 Oct 202610:59 UTC13d ago
- Peak
- 58
- Crowd
- halved by day 1
- Lasted
- 4 days
- Players before
- 0
-
Tue 13 Oct 202610:51 UTC16d ago
- Peak
- 123
- Crowd
- halved by day 2
- Lasted
- 3 days
- Players before
- 9
-
Fri 9 Oct 202611:03 UTC20d ago
- Peak
- 152
- Crowd
- halved by day 2
- Lasted
- 4 days
- Players before
- 3
-
Mon 5 Oct 202610:59 UTC24d ago
- Peak
- 174
- Crowd
- halved by day 2
- Lasted
- 4 days
- Players before
- 5
-
Sun 4 Oct 202602:16 UTC25d ago
- Peak
- 174
- Crowd
- –
- Lasted
- 1.4 days
- Players before
- 2
-
Sat 3 Oct 202611:14 UTC26d ago
- Peak
- 13
- Crowd
- –
- Lasted
- 0.6 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
from its schedule tag
Next wipe Wednesday 4 November, 06:39 UTC, in 5d 12h. Its weekly schedule tag · low confidence
Coming wipes
- 5d 12hWed 4 Nov, 06:39 UTC
- 7d 0hThu 5 Nov, 19:00 UTCFW
- 12d 12hWed 11 Nov, 06:39 UTC
- 19d 12hWed 18 Nov, 06:39 UTC
- 26d 12hWed 25 Nov, 06:39 UTC
- 33d 12hWed 2 Dec, 06:39 UTC
- 35d 0hThu 3 Dec, 19:00 UTCFW
- 40d 12hWed 9 Dec, 06:39 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 13, 4 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 17% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on [SEA] CHICKEN | END mean?
You can see the tags [SEA] CHICKEN | END publishes, read by the game's server browser: gmvanilla (Game mode): The mode here is vanilla survival; mp300 (Max players): The server holds 300 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^w (Weekly): A wipe comes every week; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include [SEA] CHICKEN | END?
These Rust Server History lists include [SEA] CHICKEN | END: Rust community servers and The vanilla Rust servers on record. It appears under these filters on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
Server record
Does [SEA] CHICKEN | END run smoothly?
40 server fps on average over the last 48 hours, never below 40. Buildings, deployables and everything else in the world came to as many as 71,099 entities. The highest memory use was 3,177 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does [SEA] CHICKEN | END run?
On Windows, [SEA] CHICKEN | END runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.
Is [SEA] CHICKEN | END online, and how reliable is it?
At this moment [SEA] CHICKEN | END is online. The uptime it reports puts the last restart at about 34 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. 3 October 2026 is when Rust Server History first saw it.
Where is [SEA] CHICKEN | END located?
Its name points to Asia, though [SEA] CHICKEN | END publishes no region tag. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 103.208.27.77:11112.
Wipe record
What does wipe day look like on [SEA] CHICKEN | END?
At their busiest, its recent wipes drew an average of 48 players. On the latest wipe, 4 hours after the wipe, the crowd peaked. Above half that peak until the next wipe it stayed in 20% of its recent wipes. By day 1.5 it fell below half in the wipes where it did not hold.
What is the wipe schedule on [SEA] CHICKEN | END?
The prediction follows its tag because the record holds too few of [SEA] CHICKEN | END's wipes to confirm its schedule. On Wednesday 4 November at 06:39 UTC its next wipe is due. 35 hours ago its current world was made. The tags list a weekly wipe schedule.
Player record
How does [SEA] CHICKEN | END rank against other Rust servers?
Player hours over the last seven days put [SEA] CHICKEN | END at #3,696: a place in the top 17% of all ranked servers.
How busy is [SEA] CHICKEN | END?
1 players are on [SEA] CHICKEN | END at present, from 300 slots. Stored history gives a seven-day average of 1 players and a peak of 13. An average of 2 players at 14:00 UTC made that the busiest hour of the last 48.
Rules, map
What are the rules and settings on [SEA] CHICKEN | END?
You will not find a gather rate in the name of [SEA] CHICKEN | END. At 8 players, the group limit matches the game's default. survival is the game mode, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Under Community in the server browser, this community server is listed. The name vanilla is used here: rates, kits and rules are as Facepunch ships them. VAC from Valve is switched on.
Which map does [SEA] CHICKEN | END run?
A procedural map of size 3,500 with seed 2014666660 is what [SEA] CHICKEN | END runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.
Joining the server
How do I join [SEA] CHICKEN | END?
Enter client.connect 103.208.27.77:11112 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://www.chicken.in.th/ is its website.
The label explained
Server tags
What each tag this server publishes means.
Published as mp300,ptrak,$r?,v2635,^w,^v,gmvanilla,cs168909,ts8
Game
gmvanilla
mp300
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.