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Exhibit no. 3,696Acc. 2026.3696

[SEA] CHICKEN | END

Rust server · in the archive since 3 October 2026

Online 103.208.27.77:11112 checked 7m ago

weekly wipes vanilla
To visit
Players now 1/ 300
0% full
7-day average1peak 13
Rank#3,696top 17%
Last wipe1d agoWed 28 Oct, 06:39 UTC · weekly schedule
Next wipe5d 12hWed 4 Nov, 06:39 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 18:30 UTCAll times UTC.

The record of each wipe

  1. Wed 28 Oct 202606:39 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 23 Oct 202607:28 UTC6d ago
    Peak
    13
    Crowd
    halved by day 1
    Lasted
    5 days
    Players before
    0
  3. Tue 20 Oct 202611:20 UTC9d ago
    Peak
    74
    Crowd
    held half
    Lasted
    2.8 days
    Players before
    7
  4. Fri 16 Oct 202610:59 UTC13d ago
    Peak
    58
    Crowd
    halved by day 1
    Lasted
    4 days
    Players before
    0
  5. Tue 13 Oct 202610:51 UTC16d ago
    Peak
    123
    Crowd
    halved by day 2
    Lasted
    3 days
    Players before
    9
  6. Fri 9 Oct 202611:03 UTC20d ago
    Peak
    152
    Crowd
    halved by day 2
    Lasted
    4 days
    Players before
    3
  7. Mon 5 Oct 202610:59 UTC24d ago
    Peak
    174
    Crowd
    halved by day 2
    Lasted
    4 days
    Players before
    5
  8. Sun 4 Oct 202602:16 UTC25d ago
    Peak
    174
    Crowd
    –
    Lasted
    1.4 days
    Players before
    2
  9. Sat 3 Oct 202611:14 UTC26d ago
    Peak
    13
    Crowd
    –
    Lasted
    0.6 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

from its schedule tag

Next wipe Wednesday 4 November, 06:39 UTC, in 5d 12h. Its weekly schedule tag · low confidence

3.5 daysusual gapbetween real wipes
50%on rhythmof its recent wipes
48wipe-day peakplayers, last three wipes
20%crowd heldelse halves by day 1.5

Coming wipes

  1. 5d 12hWed 4 Nov, 06:39 UTC
  2. 7d 0hThu 5 Nov, 19:00 UTCFW
  3. 12d 12hWed 11 Nov, 06:39 UTC
  4. 19d 12hWed 18 Nov, 06:39 UTC
  5. 26d 12hWed 25 Nov, 06:39 UTC
  6. 33d 12hWed 2 Dec, 06:39 UTC
  7. 35d 0hThu 3 Dec, 19:00 UTCFW
  8. 40d 12hWed 9 Dec, 06:39 UTC

The first 48 hours of its last wipes

Fri 23 OctTue 20 OctFri 16 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 4 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeakWipe
00.511.5219:0004:0013:0023:0008:0017:00Wiped Wed 28 Oct, 06:39 UTCWIPE

Hourly average and peak, UTC.

Folder 2

Server performance

Server fpsWipe
01020304019:0004:0013:0023:0008:0017:00Wiped Wed 28 Oct, 06:39 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12k4k6k8k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on [SEA] CHICKEN | END mean?

You can see the tags [SEA] CHICKEN | END publishes, read by the game's server browser: gmvanilla (Game mode): The mode here is vanilla survival; mp300 (Max players): The server holds 300 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^w (Weekly): A wipe comes every week; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include [SEA] CHICKEN | END?

These Rust Server History lists include [SEA] CHICKEN | END: Rust community servers and The vanilla Rust servers on record. It appears under these filters on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

Server record

Does [SEA] CHICKEN | END run smoothly?

40 server fps on average over the last 48 hours, never below 40. Buildings, deployables and everything else in the world came to as many as 71,099 entities. The highest memory use was 3,177 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does [SEA] CHICKEN | END run?

On Windows, [SEA] CHICKEN | END runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.

Is [SEA] CHICKEN | END online, and how reliable is it?

At this moment [SEA] CHICKEN | END is online. The uptime it reports puts the last restart at about 34 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. 3 October 2026 is when Rust Server History first saw it.

Where is [SEA] CHICKEN | END located?

Its name points to Asia, though [SEA] CHICKEN | END publishes no region tag. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 103.208.27.77:11112.

Wipe record

What does wipe day look like on [SEA] CHICKEN | END?

At their busiest, its recent wipes drew an average of 48 players. On the latest wipe, 4 hours after the wipe, the crowd peaked. Above half that peak until the next wipe it stayed in 20% of its recent wipes. By day 1.5 it fell below half in the wipes where it did not hold.

What is the wipe schedule on [SEA] CHICKEN | END?

The prediction follows its tag because the record holds too few of [SEA] CHICKEN | END's wipes to confirm its schedule. On Wednesday 4 November at 06:39 UTC its next wipe is due. 35 hours ago its current world was made. The tags list a weekly wipe schedule.

Player record

How does [SEA] CHICKEN | END rank against other Rust servers?

Player hours over the last seven days put [SEA] CHICKEN | END at #3,696: a place in the top 17% of all ranked servers.

How busy is [SEA] CHICKEN | END?

1 players are on [SEA] CHICKEN | END at present, from 300 slots. Stored history gives a seven-day average of 1 players and a peak of 13. An average of 2 players at 14:00 UTC made that the busiest hour of the last 48.

Rules, map

What are the rules and settings on [SEA] CHICKEN | END?

You will not find a gather rate in the name of [SEA] CHICKEN | END. At 8 players, the group limit matches the game's default. survival is the game mode, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Under Community in the server browser, this community server is listed. The name vanilla is used here: rates, kits and rules are as Facepunch ships them. VAC from Valve is switched on.

Which map does [SEA] CHICKEN | END run?

A procedural map of size 3,500 with seed 2014666660 is what [SEA] CHICKEN | END runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join [SEA] CHICKEN | END?

Enter client.connect 103.208.27.77:11112 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://www.chicken.in.th/ is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp300,ptrak,$r?,v2635,^w,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp300
Max players The server holds 300 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly A wipe comes every week.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.