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Exhibit no. 10,159Acc. 2026.10159

WACKO'S WORLD

Rust server · in the archive since 18 September 2026

Online 103.193.81.79:28080 checked 12m ago

moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak 2
Rank#10,159top 46%
Last wipe10h agoThu 29 Oct, 07:15 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 17:35 UTCAll times UTC.

The record of each wipe

  1. Thu 29 Oct 202603:30 UTC14h ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Wed 23 Sep 202607:05 UTC36d ago
    Peak
    0
    Crowd
    –
    Lasted
    –
    Players before
    0
  3. Sat 19 Sep 202610:43 UTC40d ago
    Peak
    5
    Crowd
    halved by day 1
    Lasted
    3.8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

19.8 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Wed 23 SepSat 19 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeakWipe
00.511.5203:0006:0008:0011:0013:0016:00Wiped Thu 29 Oct, 07:15 UTCWIPE

Hourly average and peak, UTC.

Folder 2

Server performance

Server fpsWipe
010020030040003:0006:0008:0011:0013:0016:00Wiped Thu 29 Oct, 07:15 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on WACKO'S WORLD mean?

You can see the tags WACKO'S WORLD publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include WACKO'S WORLD?

These Rust Server History lists include WACKO'S WORLD: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server entry

Does WACKO'S WORLD run smoothly?

220 server fps on average over the last 48 hours, never below 201. As many as 48,129 entities were in the world: buildings, deployables and the rest. Up to 1,338 MB of memory was used. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does WACKO'S WORLD run?

Rust network protocol 2635 and build 168909 is the build WACKO'S WORLD runs, on Windows. Steam updates your game for you; joining needs the same protocol.

Is WACKO'S WORLD online, and how reliable is it?

The live count shows WACKO'S WORLD online right now. The uptime it reports puts the last restart at about 3 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 18 September 2026.

Where is WACKO'S WORLD located?

There is no region published by WACKO'S WORLD. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 103.193.81.79:28080.

Wipe log

What does wipe day look like on WACKO'S WORLD?

At their busiest, its recent wipes drew an average of 2 players. 0 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe it stayed in 0% of its recent wipes. The fall below half came by day 1 in those wipes where it didn't hold.

What is the wipe schedule on WACKO'S WORLD?

There is no next wipe to predict on WACKO'S WORLD, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 10 hours ago.

Player counts

How does WACKO'S WORLD rank against other Rust servers?

Player hours over the last seven days put WACKO'S WORLD at #10,159: a place in the top 46% of all ranked servers.

How busy is WACKO'S WORLD?

Against 50 slots, WACKO'S WORLD records 0 players right now. Stored history gives a seven-day average of 0 players and a peak of 2. Stored history puts the busiest hour of the past 48 at 07:00 UTC, averaging 1 players.

Rules, map

What are the rules and settings on WACKO'S WORLD?

You will not find a gather rate in the name of WACKO'S WORLD. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does WACKO'S WORLD run?

A procedural map of size 3,000 with seed 1614934987 is what WACKO'S WORLD runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Joining the server

How do I join WACKO'S WORLD?

Enter client.connect 103.193.81.79:28080 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.