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Exhibit no. 15,842Acc. 2026.15842

Eternal AU 2x - Pre-Server

Rust server, OC · in the archive since 5 October 2026

Offline OC 103.193.81.106:28030 checked 20d ago

2x biweekly wipes moddedoxide
To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#15,842top 72% · #194 in OC
Last wipe21d agoThu 8 Oct, 06:56 UTC · biweekly schedule
Next wipe6d 18hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 9 Oct 2026, 22:00 UTCAll times UTC.

The record of each wipe

  1. Thu 8 Oct 202606:56 UTC21d ago
    Peak
    4
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 5 Oct 202609:12 UTC24d ago
    Peak
    1
    Crowd
    held half
    Lasted
    2.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

2.9 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

Coming wipes

  1. 6d 18hThu 5 Nov, 19:00 UTCFW
  2. 20d 5hThu 19 Nov, 06:56 UTC
  3. 34d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 8 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 4 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct12 Oct14 Oct16 Oct

Top 72% of all ranked servers, top 90% in OC. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Eternal AU 2x - Pre-Server mean?

These tags from Eternal AU 2x - Pre-Server, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): Slot count: 100; ts12 (Group limit): The team cap is 12; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167058 (Build): Build number: 167058; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^b (Biweekly): Every two weeks the server wipes; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; OC (Oceania): Its entry in the server browser sits under Oceania; oxidation (Custom tag): The owner or a plugin applied this tag, which is outside the standard Rust set. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Eternal AU 2x - Pre-Server?

The Rust Server History lists that feature Eternal AU 2x - Pre-Server are: 2x Rust servers: the record, Oceania Rust servers on record and Modded Rust servers: the record. These filters on the server list bring it up: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

The record

Which version of Rust does Eternal AU 2x - Pre-Server run?

On Linux, Eternal AU 2x - Pre-Server runs Rust network protocol 2634 and build 167058. Steam updates your game for you; joining needs the same protocol.

Is Eternal AU 2x - Pre-Server online, and how reliable is it?

The record shows Eternal AU 2x - Pre-Server offline at this moment, last seen 20 days 2 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 5 October 2026 is when Rust Server History first saw it.

Where is Eternal AU 2x - Pre-Server located?

The OC tag is how Eternal AU 2x - Pre-Server lists itself in Oceania. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 103.193.81.106:28030.

Wipe history

What does wipe day look like on Eternal AU 2x - Pre-Server?

An average peak of 2 players was drawn by its recent wipes. On the latest wipe, 4 hours after the wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Eternal AU 2x - Pre-Server?

Its schedule cannot be confirmed from the record, too few of Eternal AU 2x - Pre-Server's wipes being on record, so the prediction follows its tag. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. The world it runs now dates from 21 days 18 hours ago. A wipe every two weeks is published in its tags.

Player counts

How does Eternal AU 2x - Pre-Server rank against other Rust servers?

Eternal AU 2x - Pre-Server takes #194 in Oceania on seven-day player hours, with #15,842 overall and a place in the top 72% of all ranked servers.

How busy is Eternal AU 2x - Pre-Server?

The last sighting of Eternal AU 2x - Pre-Server in the live count was 20 days 2 hours ago; it is offline now.

Rules and settings

What are the rules and settings on Eternal AU 2x - Pre-Server?

2x gathering is what the name of Eternal AU 2x - Pre-Server records. The group limit is 12 players. survival is the game mode, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Joining the server

How do I join Eternal AU 2x - Pre-Server?

Entering client.connect 103.193.81.106:28030 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2634,^b,OC,gmrust,cs167058,ts12,^o^z,oxidation

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players Slot count: 100.
ts12
Group limit The team cap is 12.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167058
Build Build number: 167058.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

OC
Oceania Its entry in the server browser sits under Oceania.

Other

oxidation
Custom tag The owner or a plugin applied this tag, which is outside the standard Rust set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.