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Exhibit no. 15,339Acc. 2026.15339

RustSentinel Staging

Rust server · in the archive since 28 September 2026

Online 103.170.154.110:28015 checked 12m ago

monthly wipes vanillacarbon
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,339top 69%
Last wipe27d agoThu 1 Oct, 09:04 UTC · monthly schedule
Next wipe7d 11hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 06:55 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202609:04 UTC27d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

2wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 11hThu 5 Nov, 19:00 UTCFW
  2. 35d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123408:0019:0003:0012:0021:0005:00

Hourly average and peak, UTC.

Folder 2

Server performance

01020304008:0019:0003:0012:0021:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on RustSentinel Staging mean?

These tags from RustSentinel Staging, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs169621 (Build): This server runs game build 169621; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe falls on this server, and a wipe comes once a month; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^y (Carbon): Plugins run through Carbon here. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include RustSentinel Staging?

These Rust Server History lists include RustSentinel Staging: Rust community servers and The vanilla Rust servers on record. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

The record

Does RustSentinel Staging run smoothly?

Averaged over the last 48 hours: 29 server fps, with 19 the lowest. As many as 112,000 entities were in the world: buildings, deployables and the rest. The highest memory use was 2,487 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does RustSentinel Staging run?

The recorded build for RustSentinel Staging is Rust network protocol 2635 and build 169621 on Linux. Steam updates your game for you; joining needs the same protocol.

Is RustSentinel Staging online, and how reliable is it?

At this moment RustSentinel Staging is online. About 30 minutes ago is when it last restarted, judged by the uptime it reports. 164 of 168 hours, or 98% of the time, over the last 7 full days. 28 September 2026 is when Rust Server History first saw it.

Where is RustSentinel Staging located?

There is no region published by RustSentinel Staging. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 103.170.154.110:28015.

Wipe log

What does wipe day look like on RustSentinel Staging?

2 players on average was the busiest its recent wipes drew. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on RustSentinel Staging?

The force wipe is the only wipe on RustSentinel Staging, once a month. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. Made 27 days 22 hours ago, the current world is what it runs now. The tags list a monthly wipe schedule.

Player record

How does RustSentinel Staging rank against other Rust servers?

Player hours over the last seven days put RustSentinel Staging at #15,339: a place in the top 69% of all ranked servers.

How busy is RustSentinel Staging?

0 players are on RustSentinel Staging at present, from 50 slots. An average of 0 players is recorded across the last seven days.

Rules and settings

What are the rules and settings on RustSentinel Staging?

No gather rate is stated in the name of RustSentinel Staging. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gathering, building and raiding: the standard game. PvP and raiding are enabled. Under Community in the server browser, this community server is listed. Plugins in use: Carbon. Vanilla is its own description: rates, kits and rules are as Facepunch ships them. VAC from Valve is switched on.

Which map does RustSentinel Staging run?

A procedural map of size 4,300 with seed 1781256870 is what RustSentinel Staging runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join RustSentinel Staging?

Enter client.connect 103.170.154.110:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://rustsentinel.com is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,^y,^m,^v,gmrust,cs169621,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players 50 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs169621
Build This server runs game build 169621.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe falls on this server, and a wipe comes once a month.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.