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Exhibit no. 3,761Acc. 2026.3761

[AU/NZ] Build Server ALLBP/BGRADE/FLY/F1ITEMS

Rust server, OC · in the archive since 13 September 2026

Online OC 103.152.196.54:28016 checked 6m ago

monthly wipes moddedoxide
To visit
Players now 0/ 50
0% full
7-day average1peak 7
Rank#3,761top 17% · #100 in OC
Last wipe12d agoFri 16 Oct, 22:14 UTC · monthly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 06:00 UTCAll times UTC.

The record of each wipe

  1. Fri 16 Oct 202622:14 UTC12d ago
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    2
  2. Fri 2 Oct 202600:58 UTC27d ago
    Peak
    6
    Crowd
    held half
    Lasted
    14.9 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

14.9 daysusual gapbetween real wipes
4wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

Coming wipes

  1. 7d 12hThu 5 Nov, 19:00 UTCFW
  2. 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 16 OctFri 2 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123407:0016:0001:0009:0019:0004:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020007:0016:0001:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct22 Oct29 Oct

Top 17% of all ranked servers, top 49% in OC. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on [AU/NZ] Build Server ALLBP/BGRADE/FLY/F1ITEMS mean?

The game's server browser reads these tags published by [AU/NZ] Build Server ALLBP/BGRADE/FLY/F1ITEMS: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^k (Build server): A server for practising and designing bases; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings; OC (Oceania): Its entry in the server browser sits under Oceania. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include [AU/NZ] Build Server ALLBP/BGRADE/FLY/F1ITEMS?

The Rust Server History lists that feature [AU/NZ] Build Server ALLBP/BGRADE/FLY/F1ITEMS are: Oceania Rust servers on record, Modded Rust servers: the record and Rust build servers: the record. These filters on the server list bring it up: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Server entry

Does [AU/NZ] Build Server ALLBP/BGRADE/FLY/F1ITEMS run smoothly?

Across the last 48 hours it averaged 115 server fps; the low was 89. As many as 133,400 entities were in the world: buildings, deployables and the rest. Memory use peaked at 4,293 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does [AU/NZ] Build Server ALLBP/BGRADE/FLY/F1ITEMS run?

Rust network protocol 2635 and build 168909 is the build [AU/NZ] Build Server ALLBP/BGRADE/FLY/F1ITEMS runs, on Linux. The protocol must match to join, and Steam handles that update.

Is [AU/NZ] Build Server ALLBP/BGRADE/FLY/F1ITEMS online, and how reliable is it?

At this moment [AU/NZ] Build Server ALLBP/BGRADE/FLY/F1ITEMS is online. Going by its reported uptime, it restarted about 10 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. First seen by Rust Server History on 13 September 2026.

Where is [AU/NZ] Build Server ALLBP/BGRADE/FLY/F1ITEMS located?

In Oceania, [AU/NZ] Build Server ALLBP/BGRADE/FLY/F1ITEMS lists itself with its OC tag. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 103.152.196.54:28016.

Wipe history

What does wipe day look like on [AU/NZ] Build Server ALLBP/BGRADE/FLY/F1ITEMS?

At their busiest, its recent wipes drew an average of 4 players. On the latest wipe, 1 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on [AU/NZ] Build Server ALLBP/BGRADE/FLY/F1ITEMS?

The force wipe is the only wipe on [AU/NZ] Build Server ALLBP/BGRADE/FLY/F1ITEMS, once a month. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. The world it runs now dates from 12 days 7 hours ago. A monthly wipe schedule is published in its tags.

Player record

How does [AU/NZ] Build Server ALLBP/BGRADE/FLY/F1ITEMS rank against other Rust servers?

[AU/NZ] Build Server ALLBP/BGRADE/FLY/F1ITEMS takes #100 in Oceania on seven-day player hours, with #3,761 overall and a place in the top 17% of all ranked servers.

How busy is [AU/NZ] Build Server ALLBP/BGRADE/FLY/F1ITEMS?

Against 50 slots, [AU/NZ] Build Server ALLBP/BGRADE/FLY/F1ITEMS records 0 players right now. Stored history gives a seven-day average of 1 players and a peak of 7. Stored history puts the busiest hour of the past 48 at 23:00 UTC, averaging 3 players.

Rules, map

What are the rules and settings on [AU/NZ] Build Server ALLBP/BGRADE/FLY/F1ITEMS?

No gather rate is stated in the name of [AU/NZ] Build Server ALLBP/BGRADE/FLY/F1ITEMS. At 8 players, the group limit matches the game's default. Under game mode, the entry reads build & creative, no gathering: sandbox building. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does [AU/NZ] Build Server ALLBP/BGRADE/FLY/F1ITEMS run?

A procedural map of size 4,500 with seed 987655 is what [AU/NZ] Build Server ALLBP/BGRADE/FLY/F1ITEMS runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Joining the server

How do I join [AU/NZ] Build Server ALLBP/BGRADE/FLY/F1ITEMS?

Enter client.connect 103.152.196.54:28016 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://discord.com/invite/kJzXqA3guz is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,^m,^k,OC,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players 50 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly A monthly wipe applies here, as does the force wipe from Facepunch.

Gameplay

^k
Build server A server for practising and designing bases.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

OC
Oceania Its entry in the server browser sits under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.