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Exhibit no. 13,654Acc. 2026.13654

MoonNuts

Rust server · in the archive since 24 September 2026

Online 103.15.237.121:21363 checked 14m ago

moddedoxide
To visit
Players now 0/ 40
0% full
7-day average0peak 1
Rank#13,654top 61%
Last wipe4d agoSun 25 Oct, 07:56 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 15:55 UTCAll times UTC.

The record of each wipe

  1. Sun 25 Oct 202607:56 UTC4d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 2 Oct 202604:31 UTC27d ago
    Peak
    4
    Crowd
    halved by day 3
    Lasted
    23.1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

23.1 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 3

The first 48 hours of its last wipes

Sun 25 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k24 Sep29 Sep4 Oct8 Oct13 Oct29 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on MoonNuts mean?

The game's server browser reads these tags published by MoonNuts: gmrust (Game mode): This server runs standard Rust survival; mp40 (Max players): 40 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include MoonNuts?

The Rust Server History lists that feature MoonNuts are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

The record

Does MoonNuts run smoothly?

Across the last 48 hours it averaged 238 server fps; the low was 221. Buildings, deployables and everything else in the world came to as many as 17,166 entities. Up to 3,772 MB of memory was used. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does MoonNuts run?

The recorded build for MoonNuts is Rust network protocol 2635 and build 168909 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is MoonNuts online, and how reliable is it?

The live count shows MoonNuts online right now. The uptime it reports puts the last restart at about 3 days 1 hours ago. 65 of 168 hours, or 39% of the time, over the last 7 full days. First seen by Rust Server History on 24 September 2026.

Where is MoonNuts located?

No region is published by MoonNuts. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 103.15.237.121:21363.

Wipe history

What does wipe day look like on MoonNuts?

2 players on average was the busiest its recent wipes drew. On the latest wipe, 1 hours after the wipe, the crowd peaked. Above half that peak until the next wipe it stayed in 0% of its recent wipes. By day 3 the crowd fell to below half when it did not hold.

What is the wipe schedule on MoonNuts?

Its rhythm is not yet clear: too few of MoonNuts's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 4 days 8 hours ago, the current world is what it runs now.

Player counts

How does MoonNuts rank against other Rust servers?

Over seven days of player hours, MoonNuts ranks #13,654, inside the top 61% of all ranked servers.

How busy is MoonNuts?

Against 40 slots, MoonNuts records 0 players right now. A seven-day average of 0 players is recorded, with a peak of 1.

Rules, map

What are the rules and settings on MoonNuts?

No gather rate is stated in the name of MoonNuts. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does MoonNuts run?

Generated by the game at size 2,000 with seed 1318161680, the map on MoonNuts is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Join record

How do I join MoonNuts?

Entering client.connect 103.15.237.121:21363 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp40
Max players 40 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build number: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.