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Exhibit no. 15,284Acc. 2026.15284

A Shockbyte x Discord Production Rust Server

Rust server · in the archive since 13 September 2026

Online 103.15.237.113:27369 checked 11m ago

moddedcarbon
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,284top 69%
Last wipe23d agoTue 6 Oct, 11:08 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 30 Oct 2026, 01:35 UTCAll times UTC.

The record of each wipe

  1. Tue 6 Oct 202611:08 UTC23d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123402:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep8 Oct16 Oct23 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on A Shockbyte x Discord Production Rust Server mean?

The game's server browser reads these tags published by A Shockbyte x Discord Production Rust Server: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs169488 (Build): This server runs game build 169488; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include A Shockbyte x Discord Production Rust Server?

These Rust Server History lists include A Shockbyte x Discord Production Rust Server: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server record

Does A Shockbyte x Discord Production Rust Server run smoothly?

Across the last 48 hours it averaged 229 server fps; the low was 195. As many as 71,000 entities were in the world: buildings, deployables and the rest. The highest memory use was 4,967 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does A Shockbyte x Discord Production Rust Server run?

Rust network protocol 2635 and build 169488 is the build A Shockbyte x Discord Production Rust Server runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?

At this moment A Shockbyte x Discord Production Rust Server is online. About 37 hours ago is when it last restarted, judged by the uptime it reports. 167 of 168 hours, or 99% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.

Where is A Shockbyte x Discord Production Rust Server located?

No region is published by A Shockbyte x Discord Production Rust Server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 103.15.237.113:27369 as the address.

Wipe history

What does wipe day look like on A Shockbyte x Discord Production Rust Server?

2 players on average was the busiest its recent wipes drew. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on A Shockbyte x Discord Production Rust Server?

Its rhythm is not yet clear: too few of A Shockbyte x Discord Production Rust Server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 23 days 14 hours ago, the current world is what it runs now.

Player counts

How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?

Over seven days of player hours, A Shockbyte x Discord Production Rust Server ranks #15,284, inside the top 69% of all ranked servers.

How busy is A Shockbyte x Discord Production Rust Server?

Of its 10 slots, A Shockbyte x Discord Production Rust Server currently has 0 filled. An average of 0 players is recorded across the last seven days.

Rules and settings

What are the rules and settings on A Shockbyte x Discord Production Rust Server?

You will not find a gather rate in the name of A Shockbyte x Discord Production Rust Server. The limit of 8 players per group is the game's default. survival is the game mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running. The anti-cheat VAC from Valve is active.

Which map does A Shockbyte x Discord Production Rust Server run?

Generated by the game at size 3,500 with seed 69420, the map on A Shockbyte x Discord Production Rust Server is procedural. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join A Shockbyte x Discord Production Rust Server?

Press F1 in Rust to open the console, then enter client.connect 103.15.237.113:27369 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs169488,ts8,^z,^y

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Your game must run protocol 2635 to join.
cs169488
Build This server runs game build 169488.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.