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Exhibit no. 10,042Acc. 2026.10042

Rustafarian

Rust server · in the archive since 13 September 2026

Online 103.15.236.133:20194 checked 11m ago

moddedoxide
To visit
Players now 0/ 75
0% full
7-day average0peak 2
Rank#10,042top 45%
Last wipe19d agoFri 9 Oct, 10:15 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 03:55 UTCAll times UTC.

The record of each wipe

  1. Fri 9 Oct 202610:15 UTC19d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 2 Oct 202613:53 UTC26d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    6.8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6.8 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Fri 9 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75105:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Rustafarian mean?

The game's server browser reads these tags published by Rustafarian: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): Slot count: 75; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Rustafarian?

These Rust Server History lists include Rustafarian: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Does Rustafarian run smoothly?

Averaged over the last 48 hours: 107 server fps, with 75 the lowest. Buildings, deployables and everything else in the world came to as many as 132,791 entities. Up to 5,626 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does Rustafarian run?

On Linux, Rustafarian runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Rustafarian online, and how reliable is it?

At this moment Rustafarian is online. Going by its reported uptime, it restarted about 2 hours ago. Of 168 hours in the last 7 full days, 137 were up: 82% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is Rustafarian located?

There is no region published by Rustafarian. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 103.15.236.133:20194.

Wipe record

What does wipe day look like on Rustafarian?

1 players on average was the busiest its recent wipes drew. On the latest wipe, 0 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 the crowd fell to below half when it did not hold.

What is the wipe schedule on Rustafarian?

The rhythm of Rustafarian cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 19 days 17 hours ago.

Population

How does Rustafarian rank against other Rust servers?

The last seven days of player hours place Rustafarian at #10,042, among the top 45% of all ranked servers.

How busy is Rustafarian?

Of its 75 slots, Rustafarian currently has 0 filled. A seven-day average of 0 players is recorded, with a peak of 2. An average of 1 players at 08:00 UTC made that the busiest hour of the last 48.

Rules, map

What are the rules and settings on Rustafarian?

The name of Rustafarian carries no gather rate. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does Rustafarian run?

Generated by the game at size 4,500 with seed 1780255122, the map on Rustafarian is procedural. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join Rustafarian?

Enter client.connect 103.15.236.133:20194 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp75
Max players Slot count: 75.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.