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Exhibit no. 15,344Acc. 2026.15344

EL_Rust

Rust server · in the archive since 29 September 2026

Offline 102.223.59.183:28015 checked 4d ago

moddedoxide
To visit
Players now 0/ 5
0% full
7-day average0peak –
Rank#15,344top 69%
Last wipe8d agoTue 20 Oct, 19:53 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 24 Oct 2026, 17:10 UTCAll times UTC.

The record of each wipe

  1. Tue 20 Oct 202619:53 UTC8d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Tue 20 Oct 202609:20 UTC8d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0
  3. Thu 15 Oct 202616:44 UTC13d ago
    Peak
    1
    Crowd
    –
    Lasted
    4.7 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.6 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Tue 20 OctTue 20 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k29 Sep3 Oct15 Oct20 Oct24 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on EL_Rust mean?

You can see the tags EL_Rust publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): Slot count: 5; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include EL_Rust?

The Rust Server History lists that feature EL_Rust are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The record

Which version of Rust does EL_Rust run?

The recorded build for EL_Rust is Rust network protocol 2635 and build 167781 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is EL_Rust online, and how reliable is it?

EL_Rust was last seen 4 days 6 hours ago and is offline right now. It was up for 2 of 168 hours in the last 7 full days, 1% of the time. The first sighting by Rust Server History was on 29 September 2026.

Where is EL_Rust located?

You will find no region published by EL_Rust. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 102.223.59.183:28015.

Wipe log

What does wipe day look like on EL_Rust?

1 players on average was the busiest its recent wipes drew. At 1 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on EL_Rust?

No next wipe can be predicted: EL_Rust wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 8 days 3 hours ago, the current world is what it runs now.

Player counts

How does EL_Rust rank against other Rust servers?

The last seven days of player hours place EL_Rust at #15,344, among the top 69% of all ranked servers.

How busy is EL_Rust?

EL_Rust is offline at present, having last been seen 4 days 6 hours ago. Stored history gives a seven-day average of 0 players.

Map and rules

What are the rules and settings on EL_Rust?

The name of EL_Rust carries no gather rate. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: the usual game, with gathering, building and raiding. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. VAC from Valve is switched off.

Which map does EL_Rust run?

Generated by the game, the map on EL_Rust is procedural.

Join record

How do I join EL_Rust?

Entering client.connect 102.223.59.183:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp5,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players Slot count: 5.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.