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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,134Acc. 2026.15134

Test01

Rust server · in the archive since 13 September 2026

Offline 101.33.68.238:28015 checked 45d ago

moddedoxide
To visit
Players now 0/ 3
0% full
7-day average0peak –
Rank#15,134no region published
Last wipe46d agoSun 13 Sep, 08:08 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

No rank history yet.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Test01 mean?

You can see the tags Test01 publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): Slot count: 3; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Your game must run protocol 2633 to join; cs163794 (Build): Build number: 163794; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Test01?

The Rust Server History lists that feature Test01 are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does Test01 run?

On Windows, Test01 runs Rust network protocol 2633 and build 163794. The protocol must match to join, and Steam handles that update.

Is Test01 online, and how reliable is it?

Test01 was last seen 45 days 15 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is Test01 located?

You will find no region published by Test01. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 101.33.68.238:28015 as the address.

Wipe history

What is the wipe schedule on Test01?

Its rhythm is not yet clear: too few of Test01's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 46 days 7 hours ago.

Player record

How does Test01 rank against other Rust servers?

Over seven days of player hours, Test01 ranks #15,134, inside the top – of all ranked servers.

How busy is Test01?

The last sighting of Test01 in the live count was 45 days 15 hours ago; it is offline now.

Map and rules

What are the rules and settings on Test01?

The name of Test01 carries no gather rate. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does Test01 run?

Generated by the game, the map on Test01 is procedural.

Joining the server

How do I join Test01?

Enter client.connect 101.33.68.238:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp3,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp3
Max players Slot count: 3.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol Your game must run protocol 2633 to join.
cs163794
Build Build number: 163794.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.