Open every day, at every hour Admission free 11,792 servers and 68,594 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 10,304Acc. 2026.10304

AREA13_DEV

Rust server · in the archive since 22 October 2026

Offline 101.179.194.43:28015 checked 6d ago

moddedoxide
To visit
Players now 1/ 10
10% full
7-day average1peak 1
Rank#10,304top 46%
Last wipe7d agoThu 22 Oct, 10:25 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on AREA13_DEV mean?

These tags from AREA13_DEV, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include AREA13_DEV?

These Rust Server History lists include AREA13_DEV: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server entry

Which version of Rust does AREA13_DEV run?

Rust network protocol 2635 and build 168909 is the build AREA13_DEV runs, on Windows. The protocol must match to join, and Steam handles that update.

Is AREA13_DEV online, and how reliable is it?

The record shows AREA13_DEV offline at this moment, last seen 6 days ago. It was up for 5 of 144 hours in the last 6 full days, 3% of the time. First seen by Rust Server History on 22 October 2026.

Where is AREA13_DEV located?

No region is published by AREA13_DEV. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 101.179.194.43:28015.

Wipe record

What is the wipe schedule on AREA13_DEV?

The record holds too few of AREA13_DEV's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 7 days 2 hours ago, the current world is what it runs now.

Population

How does AREA13_DEV rank against other Rust servers?

The last seven days of player hours place AREA13_DEV at #10,304, among the top 46% of all ranked servers.

How busy is AREA13_DEV?

The last sighting of AREA13_DEV in the live count was 6 days ago; it is offline now. Stored history gives a seven-day average of 1 players and a peak of 1.

Rules, map

What are the rules and settings on AREA13_DEV?

No gather rate is stated in the name of AREA13_DEV. No group may exceed 8 players, the default set by the game. survival is the game mode, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does AREA13_DEV run?

A procedural map is what AREA13_DEV runs; the game generates it.

Joining the server

How do I join AREA13_DEV?

Enter client.connect 101.179.194.43:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.