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Exhibit no. 5,260Acc. 2026.5260

NZ Chill

Rust server, OC · in the archive since 13 September 2026

Online OC 101.100.141.112:28015 checked 10m ago

monthly wipes vanillamoddedcarbon
To visit
Players now 0/ 50
0% full
7-day average0peak 3
Rank#5,260top 24% · #121 in OC
Last wipe27d agoThu 1 Oct, 19:58 UTC · monthly schedule
Next wipe7d 17hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 01:35 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202619:58 UTC FW27d ago
    Peak
    4
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

4wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 17hThu 5 Nov, 19:00 UTCFW
  2. 35d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 14 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.511.5202:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 24% of all ranked servers, top 59% in OC. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on NZ Chill mean?

You can see the tags NZ Chill publishes, read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe falls on this server, and a wipe comes once a month; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server; OC (Oceania): The server browser lists it under Oceania. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include NZ Chill?

These Rust Server History lists include NZ Chill: Oceania Rust servers on record and Modded Rust servers: the record. These filters on the server list bring it up: Region: Oceania; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

The record

Does NZ Chill run smoothly?

Averaged over the last 48 hours: 155 server fps, with 91 the lowest. As many as 118,713 entities were in the world: buildings, deployables and the rest. Up to 5,145 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does NZ Chill run?

On Linux, NZ Chill runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is NZ Chill online, and how reliable is it?

The live count shows NZ Chill online right now. About 5 days 11 hours ago is when it last restarted, judged by the uptime it reports. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. First seen by Rust Server History on 13 September 2026.

Where is NZ Chill located?

In Oceania, NZ Chill lists itself with its OC tag. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 101.100.141.112:28015.

Wipe history

What does wipe day look like on NZ Chill?

An average peak of 4 players was drawn by its recent wipes. On the latest wipe, 14 hours after the wipe, the crowd peaked.

What is the wipe schedule on NZ Chill?

Once a month NZ Chill wipes, with the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. Made 27 days 5 hours ago, the current world is what it runs now. The tags list a monthly wipe schedule.

Player counts

How does NZ Chill rank against other Rust servers?

NZ Chill ranks #5,260 on seven-day player hours: top 24% overall and #121 in Oceania.

How busy is NZ Chill?

Of its 50 slots, NZ Chill currently has 0 filled. The seven-day average stands at 0 players; the peak is 3. The busiest hour of the last 48 was 07:00 UTC, averaging 2 players.

Rules and settings

What are the rules and settings on NZ Chill?

The name of NZ Chill carries no gather rate. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Carbon. The server applies the label vanilla: facepunch's release, unchanged: rates, kits and rules stand as shipped. The anti-cheat VAC from Valve is active.

Which map does NZ Chill run?

A procedural map of size 4,500 with seed 927876678 is what NZ Chill runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Join record

How do I join NZ Chill?

Entering client.connect 101.100.141.112:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. https://www.nzchill.com is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,^v,OC,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players Slot count: 50.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe falls on this server, and a wipe comes once a month.

Difficulty

^v
Vanilla Facepunch's release, unchanged: rates, kits and rules stand as shipped.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Region

OC
Oceania The server browser lists it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.