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Exhibit no. 14,286Acc. 2026.14286

RUST UNTIMATE.RATE

Rust server · in the archive since 26 September 2026

Offline 1.47.63.16:28015 checked 31d ago

moddedoxide
To visit
Players now 1/ 6
17% full
7-day average0peak –
Rank#14,286top 61%
Last wipe31d agoSat 26 Sep, 13:01 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on RUST UNTIMATE.RATE mean?

You can see the tags RUST UNTIMATE.RATE publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp6 (Max players): The server holds 6 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Your game must run protocol 2633 to join; cs162929 (Build): The game build is 162929; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include RUST UNTIMATE.RATE?

The Rust Server History lists that feature RUST UNTIMATE.RATE are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does RUST UNTIMATE.RATE run?

The recorded build for RUST UNTIMATE.RATE is Rust network protocol 2633 and build 162929 on Windows. Steam updates your game for you; joining needs the same protocol.

Is RUST UNTIMATE.RATE online, and how reliable is it?

Offline now, RUST UNTIMATE.RATE was last seen 31 days 7 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 26 September 2026.

Where is RUST UNTIMATE.RATE located?

No region is published by RUST UNTIMATE.RATE. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 1.47.63.16:28015.

Wipe record

What is the wipe schedule on RUST UNTIMATE.RATE?

The record holds too few of RUST UNTIMATE.RATE's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 31 days 8 hours ago.

Player counts

How does RUST UNTIMATE.RATE rank against other Rust servers?

The last seven days of player hours place RUST UNTIMATE.RATE at #14,286, among the top 61% of all ranked servers.

How busy is RUST UNTIMATE.RATE?

The last sighting of RUST UNTIMATE.RATE in the live count was 31 days 7 hours ago; it is offline now.

Rules and settings

What are the rules and settings on RUST UNTIMATE.RATE?

No gather rate is stated in the name of RUST UNTIMATE.RATE. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. VAC from Valve is switched on.

Join record

How do I join RUST UNTIMATE.RATE?

Press F1 in Rust to open the console, then enter client.connect 1.47.63.16:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp6,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp6
Max players The server holds 6 slots.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol Your game must run protocol 2633 to join.
cs162929
Build The game build is 162929.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.