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Exhibit no. 13,177Acc. 2026.13177

RUST UNTIMATE.RATE

Rust server · in the archive since 23 September 2026

Offline 1.47.4.154:28015 checked 34d ago

moddedoxide
To visit
Players now 1/ 6
17% full
7-day average0peak –
Rank#13,177top 61%
Last wipe41d agoWed 16 Sep, 04:57 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on RUST UNTIMATE.RATE mean?

These tags from RUST UNTIMATE.RATE, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp6 (Max players): Slot count: 6; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs162929 (Build): Build number: 162929; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include RUST UNTIMATE.RATE?

The Rust Server History lists that feature RUST UNTIMATE.RATE are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does RUST UNTIMATE.RATE run?

On Windows, RUST UNTIMATE.RATE runs Rust network protocol 2633 and build 162929. Steam updates your game for you; joining needs the same protocol.

Is RUST UNTIMATE.RATE online, and how reliable is it?

RUST UNTIMATE.RATE was last seen 34 days 1 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 23 September 2026.

Where is RUST UNTIMATE.RATE located?

There is no region published by RUST UNTIMATE.RATE. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 1.47.4.154:28015.

Wipe log

What is the wipe schedule on RUST UNTIMATE.RATE?

The record holds too few of RUST UNTIMATE.RATE's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 41 days 11 hours ago its current world was made.

Player record

How does RUST UNTIMATE.RATE rank against other Rust servers?

Player hours over the last seven days put RUST UNTIMATE.RATE at #13,177: a place in the top 61% of all ranked servers.

How busy is RUST UNTIMATE.RATE?

The last sighting of RUST UNTIMATE.RATE in the live count was 34 days 1 hours ago; it is offline now.

Rules and settings

What are the rules and settings on RUST UNTIMATE.RATE?

The name of RUST UNTIMATE.RATE carries no gather rate. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. VAC from Valve is switched on.

Join record

How do I join RUST UNTIMATE.RATE?

Enter client.connect 1.47.4.154:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp6,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp6
Max players Slot count: 6.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs162929
Build Build number: 162929.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.