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Exhibit no. 14,543Acc. 2026.14543

RUST UNTIMATE.RATE

Rust server · in the archive since 28 September 2026

Offline 1.46.95.116:28015 checked 29d ago

moddedoxide
To visit
Players now 1/ 6
17% full
7-day average0peak –
Rank#14,543top 61%
Last wipe29d agoMon 28 Sep, 03:56 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on RUST UNTIMATE.RATE mean?

You can see the tags RUST UNTIMATE.RATE publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp6 (Max players): Slot count: 6; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs162929 (Build): This server runs game build 162929; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include RUST UNTIMATE.RATE?

The Rust Server History lists that feature RUST UNTIMATE.RATE are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does RUST UNTIMATE.RATE run?

On Windows, RUST UNTIMATE.RATE runs Rust network protocol 2633 and build 162929. The protocol must match to join, and Steam handles that update.

Is RUST UNTIMATE.RATE online, and how reliable is it?

Offline now, RUST UNTIMATE.RATE was last seen 29 days 10 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 28 September 2026.

Where is RUST UNTIMATE.RATE located?

There is no region published by RUST UNTIMATE.RATE. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 1.46.95.116:28015.

Wipe history

What is the wipe schedule on RUST UNTIMATE.RATE?

The record holds too few of RUST UNTIMATE.RATE's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 29 days 20 hours ago its current world was made.

Population

How does RUST UNTIMATE.RATE rank against other Rust servers?

Player hours over the last seven days put RUST UNTIMATE.RATE at #14,543: a place in the top 61% of all ranked servers.

How busy is RUST UNTIMATE.RATE?

No current count exists for RUST UNTIMATE.RATE; it was last seen 29 days 10 hours ago.

Rules, map

What are the rules and settings on RUST UNTIMATE.RATE?

The name of RUST UNTIMATE.RATE carries no gather rate. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Join record

How do I join RUST UNTIMATE.RATE?

Entering client.connect 1.46.95.116:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp6,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp6
Max players Slot count: 6.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol To join, your game has to be on protocol 2633.
cs162929
Build This server runs game build 162929.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.