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Exhibit no. 13,349Acc. 2026.13349

RUST UNTIMATE.RATE

Rust server · in the archive since 16 September 2026

Offline 1.46.80.109:28015 checked 41d ago

moddedoxide
To visit
Players now 1/ 6
17% full
7-day average0peak –
Rank#13,349no region published
Last wipe41d agoWed 16 Sep, 04:57 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on RUST UNTIMATE.RATE mean?

You can see the tags RUST UNTIMATE.RATE publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp6 (Max players): The server holds 6 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Your game must run protocol 2633 to join; cs162929 (Build): This server runs game build 162929; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include RUST UNTIMATE.RATE?

These Rust Server History lists include RUST UNTIMATE.RATE: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does RUST UNTIMATE.RATE run?

On Windows, RUST UNTIMATE.RATE runs Rust network protocol 2633 and build 162929. The protocol must match to join, and Steam handles that update.

Is RUST UNTIMATE.RATE online, and how reliable is it?

Offline now, RUST UNTIMATE.RATE was last seen 41 days 12 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 16 September 2026.

Where is RUST UNTIMATE.RATE located?

There is no region published by RUST UNTIMATE.RATE. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 1.46.80.109:28015.

Wipe log

What is the wipe schedule on RUST UNTIMATE.RATE?

The record holds too few of RUST UNTIMATE.RATE's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 41 days 18 hours ago, the current world is what it runs now.

Player record

How does RUST UNTIMATE.RATE rank against other Rust servers?

The last seven days of player hours place RUST UNTIMATE.RATE at #13,349, among the top – of all ranked servers.

How busy is RUST UNTIMATE.RATE?

The last sighting of RUST UNTIMATE.RATE in the live count was 41 days 12 hours ago; it is offline now.

Map and rules

What are the rules and settings on RUST UNTIMATE.RATE?

The name of RUST UNTIMATE.RATE carries no gather rate. The limit of 8 players per group is the game's default. survival is the game mode, gathering, building and raiding: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. VAC from Valve is switched on.

Joining the server

How do I join RUST UNTIMATE.RATE?

Entering client.connect 1.46.80.109:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp6,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp6
Max players The server holds 6 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol Your game must run protocol 2633 to join.
cs162929
Build This server runs game build 162929.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.