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Exhibit no. 13,591Acc. 2026.13591

RUST UNTIMATE.RATE

Rust server · in the archive since 9 October 2026

Offline 1.46.69.24:28015 checked 18d ago

moddedoxide
To visit
Players now 1/ 6
17% full
7-day average0peak –
Rank#13,591top 61%
Last wipe24d agoSat 3 Oct, 13:51 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on RUST UNTIMATE.RATE mean?

The game's server browser reads these tags published by RUST UNTIMATE.RATE: gmrust (Game mode): This server runs standard Rust survival; mp6 (Max players): 6 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166586 (Build): This server runs game build 166586; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include RUST UNTIMATE.RATE?

The Rust Server History lists that feature RUST UNTIMATE.RATE are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Which version of Rust does RUST UNTIMATE.RATE run?

The recorded build for RUST UNTIMATE.RATE is Rust network protocol 2634 and build 166586 on Windows. The protocol must match to join, and Steam handles that update.

Is RUST UNTIMATE.RATE online, and how reliable is it?

RUST UNTIMATE.RATE was last seen 18 days 4 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 9 October 2026.

Where is RUST UNTIMATE.RATE located?

You will find no region published by RUST UNTIMATE.RATE. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 1.46.69.24:28015.

Wipe record

What is the wipe schedule on RUST UNTIMATE.RATE?

The record holds too few of RUST UNTIMATE.RATE's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 24 days 4 hours ago, the current world is what it runs now.

Population

How does RUST UNTIMATE.RATE rank against other Rust servers?

The last seven days of player hours place RUST UNTIMATE.RATE at #13,591, among the top 61% of all ranked servers.

How busy is RUST UNTIMATE.RATE?

RUST UNTIMATE.RATE is offline at present, having last been seen 18 days 4 hours ago.

Rules and settings

What are the rules and settings on RUST UNTIMATE.RATE?

No gather rate is stated in the name of RUST UNTIMATE.RATE. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does RUST UNTIMATE.RATE run?

A procedural map is what RUST UNTIMATE.RATE runs; the game generates it.

How to join

How do I join RUST UNTIMATE.RATE?

Press F1 in Rust to open the console, then enter client.connect 1.46.69.24:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp6,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp6
Max players 6 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166586
Build This server runs game build 166586.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.