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Exhibit no. 16,880Acc. 2026.16880

RUST UNTIMATE.RATE

Rust server · in the archive since 28 September 2026

Offline 1.46.216.237:28015 checked 28d ago

moddedoxide
To visit
Players now 0/ 6
0% full
7-day average0peak –
Rank#16,880top 71%
Last wipe29d agoMon 28 Sep, 03:56 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k28 Sep30 Sep1 Oct3 Oct4 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on RUST UNTIMATE.RATE mean?

You can see the tags RUST UNTIMATE.RATE publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp6 (Max players): The server holds 6 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include RUST UNTIMATE.RATE?

These Rust Server History lists include RUST UNTIMATE.RATE: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does RUST UNTIMATE.RATE run?

Rust network protocol 2633 and build 162929 is the build RUST UNTIMATE.RATE runs, on Windows. The protocol must match to join, and Steam handles that update.

Is RUST UNTIMATE.RATE online, and how reliable is it?

Offline now, RUST UNTIMATE.RATE was last seen 28 days 9 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 28 September 2026.

Where is RUST UNTIMATE.RATE located?

No region is published by RUST UNTIMATE.RATE. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 1.46.216.237:28015.

Wipe history

What is the wipe schedule on RUST UNTIMATE.RATE?

Its rhythm is not yet clear: too few of RUST UNTIMATE.RATE's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 29 days 17 hours ago, the current world is what it runs now.

Population

How does RUST UNTIMATE.RATE rank against other Rust servers?

The last seven days of player hours place RUST UNTIMATE.RATE at #16,880, among the top 71% of all ranked servers.

How busy is RUST UNTIMATE.RATE?

RUST UNTIMATE.RATE is offline at present, having last been seen 28 days 9 hours ago.

Map and rules

What are the rules and settings on RUST UNTIMATE.RATE?

No gather rate is stated in the name of RUST UNTIMATE.RATE. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. VAC from Valve is switched on.

Join record

How do I join RUST UNTIMATE.RATE?

Enter client.connect 1.46.216.237:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp6,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp6
Max players The server holds 6 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol To join, your game has to be on protocol 2633.
cs162929
Build The game build is 162929.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.