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Exhibit no. 15,591Acc. 2026.15591

RUST UNTIMATE.RATE

Rust server · in the archive since 24 September 2026

Offline 1.46.153.173:28015 checked 32d ago

moddedoxide
To visit
Players now 1/ 6
17% full
7-day average0peak –
Rank#15,591top 68%
Last wipe33d agoThu 24 Sep, 10:50 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 25 Sep 2026, 10:52 UTCAll times UTC.

The record of each wipe

  1. Thu 24 Sep 202609:15 UTC33d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 25 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k24 Sep26 Sep27 Sep29 Sep30 Sep2 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on RUST UNTIMATE.RATE mean?

These tags from RUST UNTIMATE.RATE, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp6 (Max players): 6 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs162929 (Build): Build number: 162929; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include RUST UNTIMATE.RATE?

These Rust Server History lists include RUST UNTIMATE.RATE: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does RUST UNTIMATE.RATE run?

On Windows, RUST UNTIMATE.RATE runs Rust network protocol 2633 and build 162929. Steam updates your game for you; joining needs the same protocol.

Is RUST UNTIMATE.RATE online, and how reliable is it?

RUST UNTIMATE.RATE was last seen 32 days 16 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 24 September 2026.

Where is RUST UNTIMATE.RATE located?

No region is published by RUST UNTIMATE.RATE. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 1.46.153.173:28015 as the address.

Wipe history

What does wipe day look like on RUST UNTIMATE.RATE?

1 players on average was the busiest its recent wipes drew. 25 hours into the latest wipe the crowd peaked.

What is the wipe schedule on RUST UNTIMATE.RATE?

The rhythm of RUST UNTIMATE.RATE cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 33 days 16 hours ago.

Player counts

How does RUST UNTIMATE.RATE rank against other Rust servers?

Player hours over the last seven days put RUST UNTIMATE.RATE at #15,591: a place in the top 68% of all ranked servers.

How busy is RUST UNTIMATE.RATE?

RUST UNTIMATE.RATE is offline at present, having last been seen 32 days 16 hours ago.

Rules, map

What are the rules and settings on RUST UNTIMATE.RATE?

No gather rate is stated in the name of RUST UNTIMATE.RATE. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gathering, building and raiding: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does RUST UNTIMATE.RATE run?

The game generates the map on RUST UNTIMATE.RATE, which is procedural.

Join record

How do I join RUST UNTIMATE.RATE?

Enter client.connect 1.46.153.173:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp6,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp6
Max players 6 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs162929
Build Build number: 162929.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.