The server's own banner, as it publishes it
Exhibit no. 5,261Acc. 2026.5261
[HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27
Rust server · in the archive since 26 October 2026
Online 1.34.205.31:28015 checked 1h ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
26 Oct Now 27 Oct21:47 3 Nov21:47 5 Nov19:00 · FW 10 Nov21:47 17 Nov21:47 24 Nov21:47 1 Dec21:47 3 Dec19:00 · FW 8 Dec21:47
a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 17:00 UTCAll times UTC.
The record of each wipe
-
Tue 27 Oct 202621:47 UTC20h ago
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
from its schedule tag
Next wipe Tuesday 3 November, 21:47 UTC, in 6d 3h. Its weekly schedule tag · low confidence
Coming wipes
- 6d 3hTue 3 Nov, 21:47 UTC
- 8d 0hThu 5 Nov, 19:00 UTCFW
- 13d 3hTue 10 Nov, 21:47 UTC
- 20d 3hTue 17 Nov, 21:47 UTC
- 27d 3hTue 24 Nov, 21:47 UTC
- 34d 3hTue 1 Dec, 21:47 UTC
- 36d 0hThu 3 Dec, 19:00 UTCFW
- 41d 3hTue 8 Dec, 21:47 UTC
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 mean?
These tags from [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^w (Weekly): Wipes fall every week; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^q (Premium): Joining requires Rust's premium status; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27?
These Rust Server History lists include [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27: 2x Rust servers: the record, Rust community servers and The vanilla Rust servers on record. These filters on the server list bring it up: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 2x.
Server entry
Does [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 run smoothly?
Across the last 48 hours it averaged 107 server fps; the low was 58. As many as 123,236 entities were in the world: buildings, deployables and the rest. The highest memory use was 3,919 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 run?
Rust network protocol 2635 and build 168909 is the build [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 runs, on Windows. Steam updates your game for you; joining needs the same protocol.
Is [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 online, and how reliable is it?
[HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 is listed as online now. About 46 minutes ago is when it last restarted, judged by the uptime it reports. 24 of 24 hours is 100% of the time, across the last 1 full day. The first sighting by Rust Server History was on 26 October 2026.
Where is [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 located?
The name of [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 points to Asia, but no region tag is published. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 1.34.205.31:28015.
Wipe log
What is the wipe schedule on [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27?
The prediction follows its tag, as too few of [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27's wipes are on record to confirm its schedule. On Tuesday 3 November at 21:47 UTC its next wipe is due. The world it runs now dates from 20 hours ago. The tags list a weekly wipe schedule.
Player counts
How does [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 rank against other Rust servers?
Player hours over the last seven days put [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 at #5,261: a place in the top 24% of all ranked servers.
How busy is [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27?
0 players are on [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 at present, from 100 slots. The seven-day average stands at 1 players; the peak is 4. An average of 4 players at 06:00 UTC made that the busiest hour of the last 48.
Rules and settings
What are the rules and settings on [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27?
2x gathering is what the name of [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 records. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. You may fight and raid other players. The Community section of the server browser carries it. Oxide plugins are running. The name vanilla is used here: rates, kits and rules are as Facepunch ships them. Joining requires Rust's premium status. The anti-cheat VAC from Valve is active.
Which map does [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 run?
Seed 1955700823, size 3,500: such is the procedural map [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.
How to join
How do I join [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27?
Entering client.connect 1.34.205.31:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. Joining requires Rust's premium status. https://discord.com/invite/6dHFqxsRYZ is where its website is.
The label explained
Server tags
What each tag this server publishes means.
Published as mp100,ptrak,$r?,v2635,^w,^v,^q,gmrust,cs168909,ts8,^o
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^q
^o
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.