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Exhibit no. 15,167Acc. 2026.15167

Sneaky Snek

Rust server · in the archive since 3 October 2026

Online 99.62.125.81:28015 checked 8m ago

To visit
Players now 0/ 50
0% full
7-day average0peak 1
Rank#15,167top 68%
Last wipe25d agoSat 3 Oct, 23:16 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Sneaky Snek mean?

The game's server browser reads these tags published by Sneaky Snek: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Sneaky Snek?

The Rust Server History lists that feature Sneaky Snek are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Does Sneaky Snek run smoothly?

102 server fps on average over the last 48 hours, never below 78. Buildings, deployables and everything else in the world came to as many as 93,432 entities. The highest memory use was 2,873 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does Sneaky Snek run?

On Windows, Sneaky Snek runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.

Is Sneaky Snek online, and how reliable is it?

The live count shows Sneaky Snek online right now. About 4 days 3 hours ago is when it last restarted, judged by the uptime it reports. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. 3 October 2026 is when Rust Server History first saw it.

Where is Sneaky Snek located?

There is no region published by Sneaky Snek. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 99.62.125.81:28015.

Wipe log

What is the wipe schedule on Sneaky Snek?

The rhythm of Sneaky Snek cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 25 days 14 hours ago, the current world is what it runs now.

Population

How does Sneaky Snek rank against other Rust servers?

Player hours over the last seven days put Sneaky Snek at #15,167: a place in the top 68% of all ranked servers.

How busy is Sneaky Snek?

Against 50 slots, Sneaky Snek records 0 players right now. Stored history gives a seven-day average of 0 players and a peak of 1.

Rules and settings

What are the rules and settings on Sneaky Snek?

No gather rate is stated in the name of Sneaky Snek. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. The anti-cheat VAC from Valve is disabled.

Which map does Sneaky Snek run?

Seed 1234, size 4,000: such is the procedural map Sneaky Snek runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Joining the server

How do I join Sneaky Snek?

Entering client.connect 99.62.125.81:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.