Open every day, at every hour Admission free 11,629 servers and 40,353 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 4,142Acc. 2026.4142

Abyssal Island | PvE x2 | Kits | TP | Skins

Rust server · in the archive since 17 October 2026

Online 99.45.77.220:28015 checked 12m ago

2x monthly wipes moddedoxide
To visit
Players now 0/ 100
0% full
7-day average0peak 2
Rank#4,142top 19%
Last wipe13d agoSat 17 Oct, 04:37 UTC · monthly schedule
Next wipe6d 14hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.511.5205:0014:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Folder 2

Server performance

0510152005:0014:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12.5k5k7.5k10k17 Oct20 Oct22 Oct25 Oct27 Oct30 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Abyssal Island | PvE x2 | Kits | TP | Skins mean?

You can see the tags Abyssal Island | PvE x2 | Kits | TP | Skins publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): 100 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Abyssal Island | PvE x2 | Kits | TP | Skins?

These Rust Server History lists include Abyssal Island | PvE x2 | Kits | TP | Skins: 2x Rust servers: the record and Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.

Server entry

Does Abyssal Island | PvE x2 | Kits | TP | Skins run smoothly?

15 server fps on average over the last 48 hours, never below 8. As many as 218,918 entities were in the world: buildings, deployables and the rest. Up to 4,882 MB of memory was used. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does Abyssal Island | PvE x2 | Kits | TP | Skins run?

The recorded build for Abyssal Island | PvE x2 | Kits | TP | Skins is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you; joining needs the same protocol.

Is Abyssal Island | PvE x2 | Kits | TP | Skins online, and how reliable is it?

Abyssal Island | PvE x2 | Kits | TP | Skins is listed as online now. The uptime it reports puts the last restart at about 23 hours ago. Of 168 hours in the last 7 full days, 162 were up: 96% of the time. First seen by Rust Server History on 17 October 2026.

Where is Abyssal Island | PvE x2 | Kits | TP | Skins located?

There is no region published by Abyssal Island | PvE x2 | Kits | TP | Skins. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 99.45.77.220:28015.

Wipe record

What is the wipe schedule on Abyssal Island | PvE x2 | Kits | TP | Skins?

Drawn from the force wipe, Abyssal Island | PvE x2 | Kits | TP | Skins's next wipe is an estimate. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. Made 13 days ago, the current world is what it runs now. A monthly wipe schedule is published in its tags.

Player counts

How does Abyssal Island | PvE x2 | Kits | TP | Skins rank against other Rust servers?

Over seven days of player hours, Abyssal Island | PvE x2 | Kits | TP | Skins ranks #4,142, inside the top 19% of all ranked servers.

How busy is Abyssal Island | PvE x2 | Kits | TP | Skins?

0 players are on Abyssal Island | PvE x2 | Kits | TP | Skins at present, from 100 slots. The seven-day average stands at 0 players; the peak is 2. An average of 1 players at 18:00 UTC made that the busiest hour of the last 48.

Map and rules

What are the rules and settings on Abyssal Island | PvE x2 | Kits | TP | Skins?

2x gathering is what the name of Abyssal Island | PvE x2 | Kits | TP | Skins records. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does Abyssal Island | PvE x2 | Kits | TP | Skins run?

Seed 12345, size 6,000: such is the procedural map Abyssal Island | PvE x2 | Kits | TP | Skins runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Joining the server

How do I join Abyssal Island | PvE x2 | Kits | TP | Skins?

Entering client.connect 99.45.77.220:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players 100 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly On a monthly schedule the server wipes with Facepunch's force wipe.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.